750 lines
17 KiB
C
750 lines
17 KiB
C
/***************************************************************************/
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/*
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* pieBlitFunc.c
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*
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* patch for exisitng ivis rectangle draw functions.
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*
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*/
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/***************************************************************************/
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#include <time.h>
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#ifdef _MSC_VER
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#include <windows.h> //needed for gl.h! --Qamly
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#endif
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#include <GL/gl.h>
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#include "lib/framework/frame.h"
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#include "lib/ivis_common/pieblitfunc.h"
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#include "lib/ivis_common/bug.h"
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#include "lib/ivis_common/piedef.h"
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#include "lib/ivis_common/piemode.h"
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#include "lib/ivis_common/piestate.h"
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#include "lib/ivis_common/rendfunc.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/pieclip.h"
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#include "lib/ivis_common/piefunc.h"
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#include "piematrix.h"
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#include "screen.h"
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extern BOOL dtm_LoadRadarSurface(BYTE* radarBuffer);
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extern SDWORD dtm_GetRadarTexImageSize(void);
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/***************************************************************************/
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/*
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* Local Definitions
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*/
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/***************************************************************************/
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UWORD backDropBmp[BACKDROP_WIDTH * BACKDROP_HEIGHT * 4];
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SDWORD gSurfaceOffsetX;
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SDWORD gSurfaceOffsetY;
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UWORD* pgSrcData = NULL;
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SDWORD gSrcWidth;
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SDWORD gSrcHeight;
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SDWORD gSrcStride;
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#define COLOURINTENSITY 0xffffffff
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/***************************************************************************/
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/*
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* Local Variables
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*/
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/***************************************************************************/
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PIESTYLE rendStyle;
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POINT rectVerts[4];
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/***************************************************************************/
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/*
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* Local ProtoTypes
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*/
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/***************************************************************************/
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/***************************************************************************/
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/*
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* Source
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*/
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/***************************************************************************/
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void pie_Line(int x0, int y0, int x1, int y1, uint32 colour)
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{
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// PIELIGHT light;
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pie_SetRendMode(REND_FLAT);
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pie_SetColour(colour);
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pie_SetTexturePage(-1);
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pie_SetColourKeyedBlack(FALSE);
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glBegin(GL_LINE_STRIP);
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glVertex2f(x0, y0);
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glVertex2f(x1, y1);
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glEnd();
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}
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/***************************************************************************/
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void pie_Box(int x0,int y0, int x1, int y1, uint32 colour)
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{
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// PIELIGHT light;
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// iColour* psPalette;
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pie_SetRendMode(REND_FLAT);
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pie_SetColour(colour);
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pie_SetTexturePage(-1);
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pie_SetColourKeyedBlack(FALSE);
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if (x0>psRendSurface->clip.right || x1<psRendSurface->clip.left ||
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y0>psRendSurface->clip.bottom || y1<psRendSurface->clip.top)
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return;
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if (x0<psRendSurface->clip.left)
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x0 = psRendSurface->clip.left;
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if (x1>psRendSurface->clip.right)
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x1 = psRendSurface->clip.right;
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if (y0<psRendSurface->clip.top)
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y0 = psRendSurface->clip.top;
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if (y1>psRendSurface->clip.bottom)
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y1 = psRendSurface->clip.bottom;
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glBegin(GL_LINE_STRIP);
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glVertex2f(x0, y0);
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glVertex2f(x1, y0);
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glVertex2f(x1, y1);
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glVertex2f(x0, y1);
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glVertex2f(x0, y0);
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glEnd();
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}
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/***************************************************************************/
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void pie_BoxFillIndex(int x0,int y0, int x1, int y1, UBYTE colour)
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{
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PIELIGHT light;
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iColour* psPalette;
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pie_SetRendMode(REND_FLAT);
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pie_SetTexturePage(-1);
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if (x0>psRendSurface->clip.right || x1<psRendSurface->clip.left ||
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y0>psRendSurface->clip.bottom || y1<psRendSurface->clip.top)
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return;
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if (x0<psRendSurface->clip.left)
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x0 = psRendSurface->clip.left;
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if (x1>psRendSurface->clip.right)
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x1 = psRendSurface->clip.right;
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if (y0<psRendSurface->clip.top)
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y0 = psRendSurface->clip.top;
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if (y1>psRendSurface->clip.bottom)
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y1 = psRendSurface->clip.bottom;
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psPalette = pie_GetGamePal();
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light.byte.r = psPalette[colour].r;
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light.byte.g = psPalette[colour].g;
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light.byte.b = psPalette[colour].b;
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light.byte.a = MAX_UB_LIGHT;
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pie_DrawRect(x0, y0, x1, y1, light.argb, FALSE);
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}
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void pie_BoxFill(int x0,int y0, int x1, int y1, uint32 colour)
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{
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pie_SetRendMode(REND_FLAT);
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pie_SetTexturePage(-1);
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if (x0>psRendSurface->clip.right || x1<psRendSurface->clip.left ||
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y0>psRendSurface->clip.bottom || y1<psRendSurface->clip.top)
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return;
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if (x0<psRendSurface->clip.left)
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x0 = psRendSurface->clip.left;
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if (x1>psRendSurface->clip.right)
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x1 = psRendSurface->clip.right;
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if (y0<psRendSurface->clip.top)
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y0 = psRendSurface->clip.top;
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if (y1>psRendSurface->clip.bottom)
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y1 = psRendSurface->clip.bottom;
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pie_DrawRect(x0, y0, x1, y1, colour, FALSE);
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}
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/***************************************************************************/
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void pie_TransBoxFill(SDWORD x0, SDWORD y0, SDWORD x1, SDWORD y1)
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{
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UDWORD rgb;
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UDWORD transparency;
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rgb = (pie_FILLRED<<16) | (pie_FILLGREEN<<8) | pie_FILLBLUE;//blue
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transparency = pie_FILLTRANS;
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pie_UniTransBoxFill(x0, y0, x1, y1, rgb, transparency);
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// pie_doWeirdBoxFX(x0,y0,x1,y1);
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}
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/***************************************************************************/
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void pie_UniTransBoxFill(SDWORD x0,SDWORD y0, SDWORD x1, SDWORD y1, UDWORD rgb, UDWORD transparency)
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{
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UDWORD light;
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if (x0>psRendSurface->clip.right || x1<psRendSurface->clip.left ||
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y0>psRendSurface->clip.bottom || y1<psRendSurface->clip.top)
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return;
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if (x0<psRendSurface->clip.left)
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x0 = psRendSurface->clip.left;
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if (x1>psRendSurface->clip.right)
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x1 = psRendSurface->clip.right;
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if (y0<psRendSurface->clip.top)
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y0 = psRendSurface->clip.top;
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if (y1>psRendSurface->clip.bottom)
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y1 = psRendSurface->clip.bottom;
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if (transparency == 0 ) {
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transparency = 127;
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}
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pie_SetTexturePage(-1);
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pie_SetRendMode(REND_ALPHA_FLAT);
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light = (rgb & 0x00ffffff) + (transparency << 24);
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pie_DrawRect(x0, y0, x1, y1, light, FALSE);
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}
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/***************************************************************************/
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void pie_DrawImageFileID(IMAGEFILE *ImageFile, UWORD ID, int x, int y)
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{
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IMAGEDEF *Image;
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// iBitmap *bmp;
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// UDWORD modulus;
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PIEIMAGE pieImage;
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PIERECT dest;
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// SDWORD width;
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// SDWORD height;
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// SDWORD delta;
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assert(ID < ImageFile->Header.NumImages);
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Image = &ImageFile->ImageDefs[ID];
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pieImage.texPage = ImageFile->TPageIDs[Image->TPageID];
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pieImage.tu = Image->Tu;
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pieImage.tv = Image->Tv;
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pieImage.tw = Image->Width;
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pieImage.th = Image->Height;
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dest.x = x+Image->XOffset;
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dest.y = y+Image->YOffset;
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dest.w = Image->Width;
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dest.h = Image->Height;
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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}
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BOOL bAddSprites = FALSE;
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UDWORD addSpriteLevel;
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void pie_SetAdditiveSprites(BOOL val) {
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bAddSprites = val;
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}
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void pie_SetAdditiveSpriteLevel(UDWORD val) {
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addSpriteLevel = val;
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}
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BOOL pie_GetAdditiveSprites( void ) {
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return bAddSprites;
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}
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void pie_ImageFileID(IMAGEFILE *ImageFile, UWORD ID, int x, int y)
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{
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IMAGEDEF *Image;
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// iBitmap *bmp;
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// UDWORD modulus;
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PIEIMAGE pieImage;
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PIERECT dest;
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// SDWORD width;
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// SDWORD height;
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// SDWORD delta;
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// SDWORD div,wave;
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assert(ID < ImageFile->Header.NumImages);
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Image = &ImageFile->ImageDefs[ID];
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if(pie_GetAdditiveSprites()) {
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pie_SetBilinear(TRUE);
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pie_SetRendMode(REND_ALPHA_TEX);
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pie_SetColour(addSpriteLevel);
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} else {
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pie_SetBilinear(FALSE);
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pie_SetRendMode(REND_GOURAUD_TEX);
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pie_SetColour(COLOURINTENSITY);
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}
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pie_SetColourKeyedBlack(TRUE);
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pieImage.texPage = ImageFile->TPageIDs[Image->TPageID];
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pieImage.tu = Image->Tu;
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pieImage.tv = Image->Tv;
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pieImage.tw = Image->Width;
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pieImage.th = Image->Height;
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dest.x = x+Image->XOffset;
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dest.y = y+Image->YOffset;
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dest.w = Image->Width;
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dest.h = Image->Height;
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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}
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/***************************************************************************/
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void pie_ImageFileIDTile(IMAGEFILE *ImageFile,UWORD ID,int x,int y,int x0,int y0,int Width,int Height)
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{
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IMAGEDEF *Image;
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SDWORD hRep, hRemainder, vRep, vRemainder;
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PIEIMAGE pieImage;
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PIERECT dest;
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assert(ID < ImageFile->Header.NumImages);
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assert(x0 == 0);
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assert(y0 == 0);
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Image = &ImageFile->ImageDefs[ID];
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pie_SetBilinear(FALSE);
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pie_SetRendMode(REND_GOURAUD_TEX);
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pie_SetColour(COLOURINTENSITY);
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pie_SetColourKeyedBlack(TRUE);
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pieImage.texPage = ImageFile->TPageIDs[Image->TPageID];
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pieImage.tu = Image->Tu;
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pieImage.tv = Image->Tv;
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pieImage.tw = Image->Width;
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pieImage.th = Image->Height;
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dest.x = x+Image->XOffset;
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dest.y = y+Image->YOffset;
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dest.w = Image->Width;
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dest.h = Image->Height;
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vRep = Height/Image->Height;
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vRemainder = Height - (vRep * Image->Height);
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while(vRep > 0) {
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hRep = Width/Image->Width;
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hRemainder = Width - (hRep * Image->Width);
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pieImage.tw = Image->Width;
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dest.x = x+Image->XOffset;
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dest.w = Image->Width;
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while(hRep > 0) {
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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hRep --;
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dest.x += Image->Width;
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}
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//draw remainder
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if (hRemainder > 0) {
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pieImage.tw = hRemainder;
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dest.w = hRemainder;
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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}
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vRep --;
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dest.y += Image->Height;
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}
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//draw remainder
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if (vRemainder > 0) {
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hRep = Width/Image->Width;
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hRemainder = Width - (hRep * Image->Width);
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pieImage.th = vRemainder;
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dest.h = vRemainder;
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//as above
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{
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pieImage.tw = Image->Width;
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dest.x = x+Image->XOffset;
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dest.w = Image->Width;
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while(hRep > 0)
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{
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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hRep --;
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dest.x += Image->Width;
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}
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//draw remainder
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if (hRemainder > 0)
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{
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pieImage.tw = hRemainder;
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dest.w = hRemainder;
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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}
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}
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}
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}
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void pie_ImageFileIDStretch(IMAGEFILE *ImageFile,UWORD ID,int x,int y,int Width,int Height)
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{
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IMAGEDEF *Image;
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PIEIMAGE pieImage;
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PIERECT dest;
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assert(ID < ImageFile->Header.NumImages);
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Image = &ImageFile->ImageDefs[ID];
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pie_SetBilinear(FALSE);
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pie_SetRendMode(REND_GOURAUD_TEX);
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pie_SetColour(COLOURINTENSITY);
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pie_SetColourKeyedBlack(TRUE);
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pieImage.texPage = ImageFile->TPageIDs[Image->TPageID];
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pieImage.tu = Image->Tu;
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pieImage.tv = Image->Tv;
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pieImage.tw = Image->Width;
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pieImage.th = Image->Height;
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dest.x = x+Image->XOffset;
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dest.y = y+Image->YOffset;
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dest.w = Width;
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dest.h = Height;
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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}
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void pie_ImageDef(IMAGEDEF *Image,iBitmap *Bmp,UDWORD Modulus,int x,int y,BOOL bBilinear)
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{
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PIEIMAGE pieImage;
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PIERECT dest;
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pie_SetBilinear(bBilinear); //changed by alex 19 oct 98
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pie_SetRendMode(REND_GOURAUD_TEX);
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pie_SetColour(COLOURINTENSITY);
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pie_SetColourKeyedBlack(TRUE);
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pieImage.texPage = Image->TPageID;
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pieImage.tu = Image->Tu;
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pieImage.tv = Image->Tv;
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pieImage.tw = Image->Width;
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pieImage.th = Image->Height;
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dest.x = x+Image->XOffset;
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dest.y = y+Image->YOffset;
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dest.w = Image->Width;
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dest.h = Image->Height;
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pie_DrawImage(&pieImage, &dest, &rendStyle);
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pie_SetBilinear(FALSE); //changed by alex 19 oct 98
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}
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void pie_ImageDefTrans(IMAGEDEF *Image,iBitmap *Bmp,UDWORD Modulus,int x,int y,int TransRate)
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{
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pie_ImageDef(Image,Bmp,Modulus,x,y,FALSE);
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}
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void pie_UploadDisplayBuffer(UBYTE *DisplayBuffer)
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{
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pie_GlobalRenderEnd(FALSE);
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screen_Upload(NULL);
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pie_GlobalRenderBegin();
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}
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void pie_DownloadDisplayBuffer(UBYTE *DisplayBuffer)
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{
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/*
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switch (pie_GetRenderEngine())
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{
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case ENGINE_4101:
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DownloadDisplayBuffer(DisplayBuffer);
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break;
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default:
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break;
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}
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*/
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}
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void pie_ScaleBitmapRGB(UBYTE *DisplayBuffer,int Width,int Height,int ScaleR,int ScaleG,int ScaleB)
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{
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switch (pie_GetRenderEngine())
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{
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case ENGINE_4101:
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ScaleBitmapRGB(DisplayBuffer, Width, Height, ScaleR, ScaleG, ScaleB);
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break;
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case ENGINE_OPENGL:
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default:
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break;
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}
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}
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UDWORD radarTexture;
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unsigned char radarBitmap[128*128*4];
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BOOL pie_InitRadar(void)
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{
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glGenTextures(1, &radarTexture);
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return TRUE;
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}
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BOOL pie_ShutdownRadar(void)
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{
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glDeleteTextures(1, &radarTexture);
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return TRUE;
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}
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void pie_DownLoadRadar(unsigned char *buffer, UDWORD texPageID)
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{
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unsigned int i, j;
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iColour* psPalette = pie_GetGamePal();
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for (i = 0, j = 0; i < 128*128; ++i) {
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radarBitmap[j++] = psPalette[buffer[i]].r;
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radarBitmap[j++] = psPalette[buffer[i]].g;
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radarBitmap[j++] = psPalette[buffer[i]].b;
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if (buffer[i] == 0) {
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radarBitmap[j++] = 0;
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} else {
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radarBitmap[j++] = 255;
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}
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}
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pie_SetTexturePage(radarTexture);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 128, 128, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, radarBitmap);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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}
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void pie_RenderRadar(IMAGEDEF *Image,iBitmap *Bmp,UDWORD Modulus,int x,int y)
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{
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PIEIMAGE pieImage;
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PIERECT dest;
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pie_SetBilinear(TRUE);
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pie_SetRendMode(REND_GOURAUD_TEX);
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pie_SetColour(COLOURINTENSITY);
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pie_SetColourKeyedBlack(TRUE);
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//special case function because texture is held outside of texture list
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pieImage.texPage = radarTexture;
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pieImage.tu = 0;
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pieImage.tv = 0;
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pieImage.tw = 256;
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pieImage.th = 256;
|
|
dest.x = x;
|
|
dest.y = y;
|
|
dest.w = 128;
|
|
dest.h = 128;
|
|
pie_DrawImage(&pieImage, &dest, &rendStyle);
|
|
}
|
|
|
|
|
|
void pie_RenderRadarRotated(IMAGEDEF *Image,iBitmap *Bmp,UDWORD Modulus,int x,int y,int angle)
|
|
{
|
|
PIEIMAGE pieImage;
|
|
PIERECT dest;
|
|
|
|
pie_SetBilinear(TRUE);
|
|
pie_SetRendMode(REND_GOURAUD_TEX);
|
|
pie_SetColour(COLOURINTENSITY);
|
|
pie_SetColourKeyedBlack(TRUE);
|
|
//special case function because texture is held outside of texture list
|
|
pieImage.texPage = radarTexture;
|
|
pieImage.tu = 0;
|
|
pieImage.tv = 0;
|
|
pieImage.tw = 256;
|
|
pieImage.th = 256;
|
|
dest.x = x;
|
|
dest.y = y;
|
|
dest.w = 128;
|
|
dest.h = 128;
|
|
pie_DrawImage(&pieImage, &dest, &rendStyle);
|
|
}
|
|
|
|
|
|
/* Converts an 8 bit raw (palettised) source image to
|
|
a 16 bit argb destination image
|
|
*/
|
|
void bufferTo16Bit(UBYTE *origBuffer,UWORD *newBuffer, BOOL b3DFX)
|
|
{
|
|
UBYTE paletteIndex;
|
|
UWORD newColour;
|
|
UWORD gun;
|
|
UDWORD i;
|
|
ULONG mask, amask, rmask, gmask, bmask;
|
|
BYTE ap = 0, ac = 0, rp = 0, rc = 0, gp = 0, gc = 0, bp = 0, bc = 0;
|
|
iColour* psPalette;
|
|
UDWORD size;
|
|
|
|
if (b3DFX)
|
|
{
|
|
// 565 RGB
|
|
ap = 16;
|
|
ac = 0;
|
|
rp = 11;
|
|
rc = 5;
|
|
gp = 5;
|
|
gc = 6;
|
|
bp = 0;
|
|
bc = 5;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
// Cannot playback if not 16bit mode
|
|
*/
|
|
if( screenGetBackBufferBitDepth() == 16 )
|
|
{
|
|
screenGetBackBufferPixelFormatMasks(&amask, &rmask, &gmask, &bmask);
|
|
/*
|
|
// Find out the RGB type of the surface and tell the codec...
|
|
*/
|
|
mask = amask;
|
|
if(mask!=0)
|
|
{
|
|
while(!(mask & 1))
|
|
{
|
|
mask>>=1;
|
|
ap++;
|
|
}
|
|
}
|
|
while((mask & 1))
|
|
{
|
|
mask>>=1;
|
|
ac++;
|
|
}
|
|
|
|
mask = rmask;
|
|
if(mask!=0)
|
|
{
|
|
while(!(mask & 1))
|
|
{
|
|
mask>>=1;
|
|
rp++;
|
|
}
|
|
}
|
|
while((mask & 1))
|
|
{
|
|
mask>>=1;
|
|
rc++;
|
|
}
|
|
|
|
mask = gmask;
|
|
if(mask!=0)
|
|
{
|
|
while(!(mask & 1))
|
|
{
|
|
mask>>=1;
|
|
gp++;
|
|
}
|
|
}
|
|
while((mask & 1))
|
|
{
|
|
mask>>=1;
|
|
gc++;
|
|
}
|
|
|
|
mask = bmask;
|
|
if(mask!=0)
|
|
{
|
|
while(!(mask & 1))
|
|
{
|
|
mask>>=1;
|
|
bp++;
|
|
}
|
|
}
|
|
while((mask & 1))
|
|
{
|
|
mask>>=1;
|
|
bc++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
640*480, 8 bit colour source image
|
|
640*480, 16 bit colour destination image
|
|
*/
|
|
size = BACKDROP_WIDTH*BACKDROP_HEIGHT;//pie_GetVideoBufferWidth()*pie_GetVideoBufferHeight();
|
|
for(i=0; i<size; i++)
|
|
{
|
|
psPalette = pie_GetGamePal();
|
|
/* Get the next colour */
|
|
paletteIndex = *origBuffer++;
|
|
/* Flush out destination word (and alpha bits) */
|
|
newColour = 0;
|
|
/* Get red bits - 5 */
|
|
gun = (UWORD)(psPalette[paletteIndex].r>>(8-rc));
|
|
gun = gun << rp;
|
|
newColour += gun;
|
|
/* Get green bits - 6 */
|
|
gun = (UWORD)(psPalette[paletteIndex].g>>(8-gc));
|
|
gun = gun << gp;
|
|
newColour += gun;
|
|
/* Get blue bits - 5 */
|
|
gun = (UWORD)(psPalette[paletteIndex].b>>(8-bc));
|
|
gun = gun << bp;
|
|
newColour += gun;
|
|
/* Copy over */
|
|
*newBuffer++ = newColour;
|
|
}
|
|
}
|
|
|
|
|
|
void pie_ResetBackDrop(void)
|
|
{
|
|
screen_SetBackDrop(backDropBmp, BACKDROP_WIDTH, BACKDROP_HEIGHT);
|
|
return;
|
|
}
|
|
|
|
|
|
void pie_LoadBackDrop(SCREENTYPE screenType, BOOL b3DFX) {
|
|
UDWORD chooser0,chooser1;
|
|
CHAR backd[128];
|
|
|
|
//randomly load in a backdrop piccy.
|
|
srand((unsigned)time( NULL ) );
|
|
|
|
chooser0 = 0;
|
|
chooser1 = rand()%7;
|
|
|
|
switch (screenType)
|
|
{
|
|
case SCREEN_RANDOMBDROP:
|
|
sprintf(backd,"texpages/bdrops/%d%d-bdrop.jpg", chooser0, chooser1);
|
|
break;
|
|
case SCREEN_COVERMOUNT:
|
|
sprintf(backd,"texpages/bdrops/demo-bdrop.jpg");
|
|
break;
|
|
case SCREEN_MISSIONEND:
|
|
sprintf(backd,"texpages/bdrops/missionend.jpg");
|
|
break;
|
|
case SCREEN_SLIDE1:
|
|
sprintf(backd,"texpages/slides/slide1.jpg");
|
|
break;
|
|
case SCREEN_SLIDE2:
|
|
sprintf(backd,"texpages/slides/slide2.jpg");
|
|
break;
|
|
case SCREEN_SLIDE3:
|
|
sprintf(backd,"texpages/slides/slide3.jpg");
|
|
break;
|
|
case SCREEN_SLIDE4:
|
|
sprintf(backd,"texpages/slides/slide4.jpg");
|
|
break;
|
|
case SCREEN_SLIDE5:
|
|
sprintf(backd,"texpages/slides/slide5.jpg");
|
|
break;
|
|
|
|
default:
|
|
sprintf(backd,"texpages/bdrops/credits.jpg");
|
|
break;
|
|
}
|
|
|
|
screen_SetBackDropFromFile(backd);
|
|
}
|
|
|
|
void pie_D3DSetupRenderForFlip(SDWORD surfaceOffsetX, SDWORD surfaceOffsetY, UWORD* pSrcData, SDWORD srcWidth, SDWORD srcHeight, SDWORD srcStride)
|
|
{
|
|
|
|
gSurfaceOffsetX = surfaceOffsetX;
|
|
gSurfaceOffsetY = surfaceOffsetY;
|
|
pgSrcData = pSrcData;
|
|
gSrcWidth = srcWidth;
|
|
gSrcHeight = srcHeight;
|
|
gSrcStride = srcStride;
|
|
return;
|
|
}
|
|
|
|
void pie_D3DRenderForFlip(void)
|
|
{
|
|
if (pgSrcData != NULL)
|
|
{
|
|
pie_RenderImageToSurface(screenGetSurface(), gSurfaceOffsetX, gSurfaceOffsetY, pgSrcData, gSrcWidth, gSrcHeight, gSrcStride);
|
|
pgSrcData = NULL;
|
|
}
|
|
}
|
|
|