298 lines
8.7 KiB
Plaintext
298 lines
8.7 KiB
Plaintext
# Process this file with autoconf to produce a configure script.
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AC_PREREQ(2.56)
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AC_INIT([Warzone 2100],[2.0.4],[http://wz.rootzilla.de/])
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AM_INIT_AUTOMAKE
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AC_CONFIG_SRCDIR([lib/framework/frame.c])
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AC_CONFIG_HEADER([lib/framework/config.h])
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# Checks for programs.
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AC_PROG_CC
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AC_PROG_RANLIB
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AC_PROG_YACC
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if test "x$YACC" != "xbison -y" ; then
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AC_MSG_ERROR([Bison is not installed])
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fi
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AM_PROG_LEX
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if test "x$LEX" != "xflex" ; then
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AC_MSG_ERROR([Flex is not installed])
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fi
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# Commandline options:
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AC_ARG_ENABLE(make_data,
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[ --disable-make-data do not recurse make into data directories
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(ok to disable unless you will 'make install')],
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[ make_data="$enableval" ], [make_data=yes])
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AC_MSG_CHECKING([whether to make data])
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AM_CONDITIONAL(MAKE_DATA, test "x$make_data" = "xyes" )
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if test "x$make_data" = "xyes" ; then
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AC_MSG_RESULT([yes])
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else
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AC_MSG_RESULT([no])
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fi
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AC_ARG_ENABLE(debug,
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[ --enable-debug run in debug mode],
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[ debug=$enableval ], [ debug=no ])
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AC_MSG_CHECKING([whether to compile in debug mode])
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if test "x$debug" = "xyes" ; then
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# -O0 turns off all optimizations; this is necessary for accurate debugging
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WZ_CFLAGS="${WZ_CFLAGS} -g3 -O0 -Wall -DDEBUG"
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AC_MSG_RESULT([yes])
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else
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WZ_CFLAGS="${WZ_CFLAGS} -DNDEBUG"
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AC_MSG_RESULT([no])
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fi
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# --disable-ogg will build without Ogg Vorbis support
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AC_ARG_ENABLE(ogg,
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[AC_HELP_STRING([--disable-ogg],[Do not built support for Ogg files])],
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[ ogg=$enableval ], [ ogg=maybe ])
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# --disable-mp3 will build without Mp3 support
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AC_ARG_ENABLE(mp3,
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[AC_HELP_STRING([--disable-mp3],[Do not built support for Mp3 files])],
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[ mp3=$enableval ], [ mp3=maybe ])
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# windows conditional
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case $host_os in
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*mingw32* )
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AC_DEFINE(WIN32, 1, [Windows build])
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WZ_LIBS="${WZ_LIBS} -lmingw32"
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;;
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* )
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;;
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esac
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dnl WZ_EXPAND_DIR(VARNAME, DIR)
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dnl expands occurrences of ${prefix} and ${exec_prefix} in the given DIR,
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dnl and assigns the resulting string to VARNAME
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dnl example: WZ_EXPAND_DIR(LOCALEDIR, "$datadir/locale")
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dnl eg, then: AC_DEFINE_UNQUOTED(LOCALEDIR, "$LOCALEDIR")
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dnl by Alexandre Oliva
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dnl from http://www.cygnus.com/ml/automake/1998-Aug/0040.html
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AC_DEFUN([WZ_EXPAND_DIR], [
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$1=$2
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$1=`(
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test "x$prefix" = "xNONE" && prefix="${ac_default_prefix}"
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test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
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eval echo \""[$]$1"\"
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)`
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])
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dnl export where the datadir is going to be installed; we will look for
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dnl $datadir/warzone2100/warzone.wz
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WZ_EXPAND_DIR(datadir, "$datadir/warzone2100")
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WZ_CFLAGS="${WZ_CFLAGS} -DDEFAULT_DATADIR=\\\"${datadir}\\\""
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# Checks for libraries:
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AC_CHECK_LIB(m, pow)
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AC_CHECK_LIB(z, gzgets, , AC_MSG_ERROR([zlib not found.]))
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AC_CHECK_HEADER(zlib.h, , AC_MSG_ERROR([zlib header not found.]))
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# Look for image libs
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AC_CHECK_LIB(jpeg, main, , AC_MSG_ERROR([libjpeg not found.]))
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AC_CHECK_HEADER(jpeglib.h, , AC_MSG_ERROR([jpeg header not found.]))
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AC_CHECK_LIB(png, main, , AC_MSG_ERROR([libpng not found.]))
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AC_CHECK_HEADER(png.h, , AC_MSG_ERROR([png header not found.]))
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# Look for PhysicsFS
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AC_CHECK_LIB(physfs, PHYSFS_init, , AC_MSG_ERROR([PhysicsFS not found]))
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AC_CHECK_HEADER(physfs.h, , AC_MSG_ERROR([PhysicsFS header not found]))
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AM_PATH_SDL([1.1.4],[
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WZ_CFLAGS="${WZ_CFLAGS} ${SDL_CFLAGS}" WZ_LIBS="${WZ_LIBS} ${SDL_LIBS}"],
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AC_MSG_ERROR([SDL is not installed]))
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AC_PATH_SDLNET([
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WZ_CFLAGS="${WZ_CFLAGS} ${SDLNETINC}" WZ_LIBS="${WZ_LIBS} ${SDLNETLIB}"],
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AC_MSG_ERROR([SDL_net is not installed]))
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if test "x$opengl" != "xno" ; then
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if test `uname` = "Darwin"; then
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AC_MSG_CHECKING([for OpenGL framework])
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wz_ac_check_opengl_save_LIBS=$LIBS
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LIBS="-framework OpenGL $LIBS"
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AC_LINK_IFELSE([main() { }],[GL_h=mac ; GLU_h=mac ; GL_lib=yes ; GLU_lib=yes ; GLLIB="-framework OpenGL" ; GLULIB="" ; AC_MSG_RESULT([yes])],LIBS=$wz_ac_check_opengl_save_LIBS ; [AC_MSG_RESULT([no])])
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fi
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if test "x$GL_lib" != "xyes" ; then
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AC_CHECK_HEADER(SDL/SDL_opengl.h, GL_h=yes, GL_h=no)
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AC_CHECK_LIB(GL, main, GLLIB=-lGL GL_lib=yes,
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[AC_CHECK_LIB(opengl32, main, GLLIB=-lopengl32 GL_lib=yes, GL_lib=no)])
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AC_CHECK_LIB(GLU, main, GLULIB=-lGLU GLU_lib=yes,
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[AC_CHECK_LIB(glu32, main, GLULIB=-lglu32 GLU_lib=yes, GLU_lib=no)])
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fi
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if test "x$GL_lib" = "xno" -o "x$GLU_lib" = "xno" ; then
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if test "x$opengl" = "xyes" ; then
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AC_MSG_ERROR([You need to install OpenGL and GLU.])
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else
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opengl=no
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fi
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elif test "x$GL_h" = "xno" -o "x$GLU_h" = "xno" ; then
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if test "x$opengl" = "xyes" ; then
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AC_MSG_ERROR([You need to install OpenGL and GLU header files (usually a -dev package).])
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else
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opengl=no
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fi
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else
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opengl=yes
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fi
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fi
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AC_MSG_CHECKING([OpenGL])
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if test "x$opengl" = "xyes" ; then
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AC_DEFINE(WZ_OPENGL, 1, [OpenGL acceleration])
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WZ_LIBS="${WZ_LIBS} ${GLLIB} ${GLULIB}"
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AC_SUBST(RENDERER, "ivis_opengl")
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AC_MSG_RESULT([yes])
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else
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AC_MSG_RESULT([no])
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AC_MSG_ERROR([OpenGL is currently mandatory])
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fi
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if test "x$openal" != "xno" ; then
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if test `uname` = "Darwin"; then
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AC_MSG_CHECKING([for OpenAL framework])
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wz_ac_check_openal_save_LIBS=$LIBS
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LIBS="-framework OpenAL $LIBS"
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AC_LINK_IFELSE([main() { }],[AL_h=mac ; AL_lib=yes ; ALLIB="-framework OpenAL" ; AC_MSG_RESULT([yes])],[LIBS=$wz_ac_check_openal_save_LIBS ; AC_MSG_RESULT([no])])
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fi
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if test "x$AL_lib" != "xyes" ; then
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AC_CHECK_HEADER(AL/al.h, AL_h=standard,
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[AC_CHECK_HEADER(openal/al.h, AL_h=mac, AL_h=no)])
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AC_CHECK_LIB(openal, main, ALLIB=-lopenal AL_lib=yes,
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[AC_CHECK_LIB(openal32, main, ALLIB=-lopenal32 AL_lib=yes, AL_lib=no)])
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fi
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if test "x$AL_lib" = "xno" ; then
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if test "x$openal" = "xyes" ; then
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AC_MSG_ERROR([You need to install OpenAL.])
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else
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openal=no
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fi
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elif test "x$AL_h" = "xno" ; then
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if test "x$openal" = "xyes" ; then
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AC_MSG_ERROR([You need to install OpenAL header files (usually a -dev package).])
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else
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openal=no
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fi
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else
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openal=yes
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fi
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fi
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AC_MSG_CHECKING([OpenAL])
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if test "x$openal" = "xyes" ; then
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AC_DEFINE(WZ_OPENAL, 1, [OpenAL support])
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WZ_LIBS="${WZ_LIBS} ${ALLIB}"
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AC_MSG_RESULT([yes])
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if test "x$AL_h" = "xmac"; then
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AC_DEFINE(WZ_OPENAL_MAC_H, 1, [OpenAL MacOSX header support])
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fi
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else
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AC_MSG_RESULT([no])
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AC_MSG_ERROR([OpenAL is currently mandatory])
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fi
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if test "x$ogg" != "xno" ; then
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XIPH_PATH_OGG(have_ogg=yes, have_ogg=no)
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XIPH_PATH_VORBIS(have_vorbis=yes, have_vorbis=no)
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if test "x$have_ogg" = "xno" -o "x$have_vorbis" = "xno" ; then
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if test "x$ogg" = "xyes" ; then
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AC_MSG_ERROR([You need to install OGG/Vorbis.])
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else
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ogg=no
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AC_DEFINE(WZ_NOOGG, 1, [Disable ogg/vorbis support])
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fi
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else
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ogg=yes
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WZ_LIBS="${WZ_LIBS} -lvorbisfile -lvorbis -logg"
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fi
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else
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AC_DEFINE(WZ_NOOGG, 1, [Disable ogg/vorbis support])
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fi
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if test "x$mp3" != "xno" ; then
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AC_CHECK_LIB(mad, mad_stream_init,
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[AC_CHECK_HEADER(mad.h, have_mad=yes, have_mad=no)],
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[have_mad=no])
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if test "x$have_mad" = "xno" ; then
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if test "x$mp3" = "xyes" ; then
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AC_MSG_ERROR([You need to install libMAD.])
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else
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mp3=no
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AC_DEFINE(WZ_NOMP3, 1, [Disable mp3 support])
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fi
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else
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mp3=yes
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WZ_LIBS="${WZ_LIBS} -lmad"
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fi
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else
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AC_DEFINE(WZ_NOMP3, 1, [Disable mp3 support])
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fi
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# Set flex flags. The -olex.yy.c kludge is to ensure that flex
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# generates the kind of filename that automake expects.
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AC_SUBST(LFLAGS, "-olex.yy.c")
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# Set bison flags. The -oy.tab.c kludge is to ensure that bison
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# generates the kind of filename that automake expects.
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AC_SUBST(YFLAGS, "-oy.tab.c")
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# add some required C flags here
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# -DYY_STATIC is required by flex
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# -m32 forces 32-bit compile, since code is not clean enough for 64-bit yet
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WZ_CFLAGS="${WZ_CFLAGS} -DYY_STATIC -m32"
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# only now set the LIBS/CFLAGS/CPPFLAGS lines, if set earlier it will give
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# strange error messages when something is wrong
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LIBS="${LIBS} ${WZ_LIBS}"
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CFLAGS="${CFLAGS} ${WZ_CFLAGS}"
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AC_CONFIG_FILES([Makefile
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lib/Makefile
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lib/framework/Makefile
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lib/gamelib/Makefile
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lib/ivis_opengl/Makefile
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lib/ivis_common/Makefile
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lib/netplay/Makefile
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lib/script/Makefile
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lib/sequence/Makefile
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lib/sound/Makefile
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lib/widget/Makefile
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data/Makefile
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src/Makefile])
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AC_OUTPUT
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echo ""
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echo "Warzone 2100 will compile with the following components:"
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echo ""
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echo " OpenGL acceleration: $opengl"
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echo " OpenAL sound system: $openal"
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echo " MP3 music support: $mp3"
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echo " OGG music support: $ogg"
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echo ""
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if test "x$debug" = xyes; then
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echo " *** Running in debug mode! ***"
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echo ""
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fi
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