warzone2100/lib/netplay
Per Inge Mathisen 8327ec1092 Fix bug#6531, crash on saving/loading forces. Also add better logging, and
fix some similar but unrelated bugs where the PHYSFS_close() return value is
misinterpreted. Can still not select forces from the multiplayer dialog,
but I also have no idea how this is supposed to work.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@542 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-06 10:23:39 +00:00
..
Makefile.am Full pathname includes 2006-06-02 19:34:58 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00
netaudio_stub.c Fix deprecated function declaration 2006-07-21 21:46:23 +00:00
netcrypt.c Rewritten mod loading 2006-06-16 19:10:23 +00:00
netjoin_stub.c Full pathname includes 2006-06-02 19:34:58 +00:00
netlobby.h Fix deprecated function declaration 2006-07-21 21:46:23 +00:00
netlobby_stub.c Full pathname includes 2006-06-02 19:34:58 +00:00
netlog.c Fix bug#6531, crash on saving/loading forces. Also add better logging, and 2006-08-06 10:23:39 +00:00
netlog.h - Cleaned up stubs 2006-04-08 19:14:30 +00:00
netplay.c Increase size of filename buffer in network code to avoid possibility of an 2006-07-21 19:38:55 +00:00
netplay.h Fix deprecated function declaration 2006-07-21 21:46:23 +00:00
netusers_stub.c Fix deprecated function declaration 2006-07-21 21:46:23 +00:00