warzone2100/lib
Dennis Schridde e9cfca5bb2 - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable
- Remove unecessary copying and code duplication from drawTerrainTiles
- Remove more BSP and unused code
- pie_Pagename -> pie_MakeTexPageName
- pie_AddBMPToTexPages -> pie_AddTexPage
- Whitespace and formating
- Fix hardcoded SKY_TEXPAGE id, which depends on the loading order in the wrf file. Changed to string (filename).
- iTexPage.textPage3dfx -> iTexPage.id
- Prevent unecessary texpage switching in pie_DrawTexTriangle


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1548 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-28 20:21:16 +00:00
..
framework Remove flags from IMDShape since they were unused. Clean up IMD loader some 2007-04-28 10:36:21 +00:00
gamelib FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
ivis_common - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable 2007-04-28 20:21:16 +00:00
ivis_opengl - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable 2007-04-28 20:21:16 +00:00
netplay - Fix masterserver disconnect (patch by Gerard) 2007-04-21 13:46:28 +00:00
script FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
sequence _MACOSX_ -> WZ_OS_MAC 2007-04-18 12:40:50 +00:00
sound * remove assert in sound code (iSample != SAMPLE_NOT_ALLOCATED), this assertion is triggered much too oftenly, probably because we request OpenAl sources but never release them anymore, which is the result from depending too much on client code to be nice and tell the soundlib to release it 2007-04-26 17:51:17 +00:00
widget FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00