warzone2100/debian/changelog

106 lines
3.6 KiB
Plaintext

warzone2100 (2.1.0~0.svn3379-0) unstable; urgency=low
* Bump upstream version number for the development branch
- This version is _not_ an official release, just a development snapshot.
* Depend on libglc-dev while building
-- Giel van Schijndel <muggenhor@gna.org> Wed, 02 Jan 2008 00:13:13 +0100
warzone2100 (2.1.0~0.svn2922-0) unstable; urgency=low
* Bump upstream version number for the development branch
- This version is _not_ an official release, just a development snapshot.
* Don't strip output binaries anymore
* Depend on libpopt-dev while building
-- Giel van Schijndel <muggenhor@gna.org> Sat, 01 Dec 2007 13:47:17 +0100
warzone2100 (2.0.9-0) unstable; urgency=low
* Bump upstream version number
* Fix: Sound works with libvorbis 1.2.0 (no more hangups) (bug #10153)
-- Dennis Schridde <devurandom@gna.org> Mon, 03 Dec 2007 15:30:00 +0100
warzone2100 (2.0.8-0) unstable; urgency=low
* Bump upstream version number
* New: Possibility to use the zero-key ('0') to assign groups as well
(patch #828)
* Change: Slightly faster terrain rendering (+ 5-10%) (patch #830, patch
#833)
* Change: Protocol-selection removed from "Host Game", since the only
option was "Internet"
* Fix: Reduce the dark borders around the terrain tiles (patch #845)
* Fix: Slight visual improvement: Reduced flickering of ground and water
tiles (patch #841)
* Fix: Crash when loading sounds without filenames (patch #855, bugs #9927
and #10142)
* Fix: Crash on game exit (bug #9927)
* Fix: Don't add/remove droids to/from groups upon selecting/deselecting
them (patch #829)
* Fix: Crash where rearming VTOL would try to set a dead target (r2651)
-- Giel van Schijndel <muggenhor@gna.org> Sat, 01 Dec 2007 13:30:49 +0100
warzone2100 (2.0.8-rc1-0) unstable; urgency=low
* Bump upstream version number
-- Dennis Schridde <devurandom@gna.org> Sat, 29 Sep 2007 00:00:00 +0100
warzone2100 (2.0.7-0svn1) unstable; urgency=low
* Bump upstream version number
-- Giel van Schijndel <muggenhor@gna.org> Fri, 22 Jun 2007 18:54:53 +0100
warzone2100 (2.0.6-0svn2) unstable; urgency=low
* Move icons and desktop from /debian/ into /icons/.
-- Dennis Schridde <devurandom@gna.org> Fri, 8 Jun 2007 00:51:55 +0200
warzone2100 (2.0.6-0svn1) unstable; urgency=low
* Commented out dh_installdocs in order to prevent warzone2100 and
warzone2100-data to contain the same doc files, the docs gets
installed anyway.
* Added --enable-data to the configure script parameters in order
to make the data package contain any game data.
-- Joakim Soderlund <joakim.soderlund@gmail.com> Thu, 5 Apr 2007 18:43:38 +0200
warzone2100 (2.0.5-0svn1) unstable; urgency=low
* Bump upstream version number again.
* Update packaging from "warzone" to less generic "warzone2100".
(Thanks upstream guys)
-- Angus Lees <gus@debian.org> Sun, 17 Sep 2006 14:01:03 +0100
warzone (2.0.3-0svn1) unstable; urgency=low
* Fix upstream version number..
* Use dh_desktop
- Bump debhelper build-dep version accordingly.
* Add icon to menu file too
- Requires build-dep on netpbm for conversion to xpm.
-- Angus Lees <gus@debian.org> Fri, 14 Jul 2006 21:38:26 +0100
warzone (0.2.2+0svn-2) unstable; urgency=low
* remove alut-dev from Build-Depends: not needed
* make warzone-data depend on Source-Version
* desktop entry added (using scaled icon from win32)
-- Pavel Rojtberg <pavel@madman2k.net> Thu, 13 Jul 2006 15:52:49 +0200
warzone (0.2.2+0svn-1) unstable; urgency=low
* Initial release.
-- Angus Lees <gus@debian.org> Mon, 27 Mar 2006 21:31:19 +0100