106 lines
3.6 KiB
Plaintext
106 lines
3.6 KiB
Plaintext
warzone2100 (2.1.0~0.svn3379-0) unstable; urgency=low
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* Bump upstream version number for the development branch
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- This version is _not_ an official release, just a development snapshot.
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* Depend on libglc-dev while building
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-- Giel van Schijndel <muggenhor@gna.org> Wed, 02 Jan 2008 00:13:13 +0100
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warzone2100 (2.1.0~0.svn2922-0) unstable; urgency=low
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* Bump upstream version number for the development branch
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- This version is _not_ an official release, just a development snapshot.
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* Don't strip output binaries anymore
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* Depend on libpopt-dev while building
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-- Giel van Schijndel <muggenhor@gna.org> Sat, 01 Dec 2007 13:47:17 +0100
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warzone2100 (2.0.9-0) unstable; urgency=low
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* Bump upstream version number
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* Fix: Sound works with libvorbis 1.2.0 (no more hangups) (bug #10153)
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-- Dennis Schridde <devurandom@gna.org> Mon, 03 Dec 2007 15:30:00 +0100
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warzone2100 (2.0.8-0) unstable; urgency=low
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* Bump upstream version number
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* New: Possibility to use the zero-key ('0') to assign groups as well
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(patch #828)
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* Change: Slightly faster terrain rendering (+ 5-10%) (patch #830, patch
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#833)
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* Change: Protocol-selection removed from "Host Game", since the only
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option was "Internet"
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* Fix: Reduce the dark borders around the terrain tiles (patch #845)
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* Fix: Slight visual improvement: Reduced flickering of ground and water
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tiles (patch #841)
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* Fix: Crash when loading sounds without filenames (patch #855, bugs #9927
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and #10142)
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* Fix: Crash on game exit (bug #9927)
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* Fix: Don't add/remove droids to/from groups upon selecting/deselecting
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them (patch #829)
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* Fix: Crash where rearming VTOL would try to set a dead target (r2651)
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-- Giel van Schijndel <muggenhor@gna.org> Sat, 01 Dec 2007 13:30:49 +0100
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warzone2100 (2.0.8-rc1-0) unstable; urgency=low
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* Bump upstream version number
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-- Dennis Schridde <devurandom@gna.org> Sat, 29 Sep 2007 00:00:00 +0100
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warzone2100 (2.0.7-0svn1) unstable; urgency=low
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* Bump upstream version number
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-- Giel van Schijndel <muggenhor@gna.org> Fri, 22 Jun 2007 18:54:53 +0100
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warzone2100 (2.0.6-0svn2) unstable; urgency=low
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* Move icons and desktop from /debian/ into /icons/.
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-- Dennis Schridde <devurandom@gna.org> Fri, 8 Jun 2007 00:51:55 +0200
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warzone2100 (2.0.6-0svn1) unstable; urgency=low
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* Commented out dh_installdocs in order to prevent warzone2100 and
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warzone2100-data to contain the same doc files, the docs gets
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installed anyway.
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* Added --enable-data to the configure script parameters in order
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to make the data package contain any game data.
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-- Joakim Soderlund <joakim.soderlund@gmail.com> Thu, 5 Apr 2007 18:43:38 +0200
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warzone2100 (2.0.5-0svn1) unstable; urgency=low
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* Bump upstream version number again.
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* Update packaging from "warzone" to less generic "warzone2100".
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(Thanks upstream guys)
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-- Angus Lees <gus@debian.org> Sun, 17 Sep 2006 14:01:03 +0100
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warzone (2.0.3-0svn1) unstable; urgency=low
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* Fix upstream version number..
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* Use dh_desktop
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- Bump debhelper build-dep version accordingly.
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* Add icon to menu file too
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- Requires build-dep on netpbm for conversion to xpm.
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-- Angus Lees <gus@debian.org> Fri, 14 Jul 2006 21:38:26 +0100
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warzone (0.2.2+0svn-2) unstable; urgency=low
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* remove alut-dev from Build-Depends: not needed
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* make warzone-data depend on Source-Version
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* desktop entry added (using scaled icon from win32)
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-- Pavel Rojtberg <pavel@madman2k.net> Thu, 13 Jul 2006 15:52:49 +0200
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warzone (0.2.2+0svn-1) unstable; urgency=low
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* Initial release.
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-- Angus Lees <gus@debian.org> Mon, 27 Mar 2006 21:31:19 +0100
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