43 lines
1.1 KiB
C
43 lines
1.1 KiB
C
/*
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* netlobby.c
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*
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* provides dplay lobby features
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*
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* alex lee, nov97, pumpkin studios.
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*/
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#include "frame.h" // for dbprintf
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#include "netplay.h"
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//#include "netlobby.h"
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// ////////////////////////////////////////////////////////////////////////
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// ////////////////////////////////////////////////////////////////////////
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// allow lobbies to see this application, and hence remotely launch it.
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// name = name of app
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// guid = string containing app guid eg{45543-534-45346}
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// file = file name of app
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// cline = command line params when launching.
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// path = path the app resides in
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// cdir = directory to set as current dir, once lauched.
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BOOL NETsetRegistryEntries(char *name,char *guid,char *file,char *cline,char *path,char *cdir)
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{
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printf("NETsetRegistryEntries\n");
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return FALSE;
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}
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BOOL NETcheckRegistryEntries(char *name,char *guid)
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{
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printf("NETcheckRegistryEntries\n");
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return FALSE;
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}
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// ////////////////////////////////////////////////////////////////////////
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// connect to a given lobby.
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// returns FALSE if not lobbied!
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BOOL NETconnectToLobby(LPNETPLAY lpNetPlay)
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{
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printf("NETconnectToLobby\n");
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return FALSE;
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}
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