warzone2100/tests/maptest.cpp

55 lines
1.0 KiB
C++

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include "map/mapload.h"
int main(int argc, char **argv)
{
char datapath[PATH_MAX];
FILE *fp = fopen("maplist.txt", "r");
if (!fp)
{
fprintf(stderr, "%s: Failed to open list file\n", argv[0]);
return -1;
}
PHYSFS_init(argv[0]);
strcpy(datapath, getenv("srcdir"));
strcat(datapath, "/../data");
PHYSFS_addToSearchPath(datapath, 1);
while (!feof(fp))
{
GAMEMAP *map;
char filename[PATH_MAX], *delim;
if (fscanf(fp, "%254s\n", filename) != 1)
{
fprintf(stderr, "maptest: Couldn't fscanf maplist.txt.\n");
return -1;
}
// Strip "/game.map"
delim = strrchr(filename, '/');
if (!delim)
{
fprintf(stderr, "maptest: Failed to find map directory for \"%s\"\n", filename);
return -1;
}
*delim = '\0';
printf("Testing map: %s\n", filename);
map = mapLoad(filename);
if (!map)
{
fprintf(stderr, "maptest: Failed to load \"%s\"\n", filename);
return -1;
}
mapFree(map);
}
fclose(fp);
return 0;
}