warzone2100/lib/gamelib
per 997d25b801 Add standing still non-animating animations for helicopters. Animations by Jorzi.
Also fix divide by zero when attempting to draw non-animating animations.
2013-09-14 20:14:32 +02:00
..
Makefile.am Forgot to push these changes for commit 372eff6693 2013-02-17 20:38:49 -05:00
anim.cpp Cleanup of PIE stats loading. 2013-09-07 15:15:22 +02:00
anim.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
animobj.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
animobj.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
audp_lexer.cpp Simplify build process by getting rid of bison/flex dependencies. 2013-02-17 20:15:15 -05:00
audp_lexer.lpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
audp_parser.cpp Simplify build process by getting rid of bison/flex dependencies. 2013-02-17 20:15:15 -05:00
audp_parser.h Simplify build process by getting rid of bison/flex dependencies. 2013-02-17 20:15:15 -05:00
audp_parser.ypp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
gamelib.vcxproj Update & clean up MSVC project files because of 545832358b 2013-05-05 21:49:56 -04:00
gamelib.vcxproj.filters Simplify build process by getting rid of bison/flex dependencies. 2013-02-17 20:15:15 -05:00
gtime.cpp Add standing still non-animating animations for helicopters. Animations by Jorzi. 2013-09-14 20:14:32 +02:00
gtime.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
hashtable.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
hashtable.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
parser.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00