* remove some unused pointer typedefs LPtypename
* modify struct PLAYERSTATS to use uint32_t instead of SDWORD (yes I know that changes the signdness, that's intentional)
* remove padding from struct SAVEDPLAYERSTATS which only served a purpose for the encryption/decryption code (that which was removed in r1953)
* change name of PLAYERSTATS.loses to PLAYERSTATS.losses (former was a verb in the present time, latter is a noun indicating a count which is what this number essentially is: a counter of losses)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1981 4a71c877-e1ca-e34f-864e-861f7616d084