Commit Graph

2 Commits (f35270ab1766ba02edf7e805e8a975b8c37aab7b)

Author SHA1 Message Date
Dennis Schridde 4ae8810b2b More png optimisation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4754 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:55:56 +00:00
Per Inge Mathisen f999c48d46 Rewritten texture loader. The textures are reimported from the original PCX files,
since they old ones we had had scaling artifacts on the edges, and they have been
split up into one file per texture. We now also use custom mipmaps down to 16x16 
size for improved scaling and interpolation. Texture page (atlas) assembly is now
done with OpenGL rather than by shuffling pixels directly in memory.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2300 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-31 20:16:38 +00:00