Dennis Schridde
e7f4b3d8b0
Add link (URI) to CC as well, to provide an easy to understand summary of the license.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3078 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-16 16:37:18 +00:00
Dennis Schridde
79a8dec64d
Correct my misinterpretation of the license (BY-SA instead of BY-ND) and include a copy of it to fullfil the terms.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3073 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-16 14:21:06 +00:00
Dennis Schridde
13fa6cb3d3
Add N.E.W.S.T. tilesets as found in warzone2100-0.2.2 (source-tarball).
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Licensed from Rman Virgil under CC 3.0 by-nd. (http://creativecommons.org/licenses/by-nd/3.0/ )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3070 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-16 00:47:44 +00:00
Dennis Schridde
c540d8c070
Remove automake workarounds and require 1.10.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2995 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 21:09:34 +00:00
Giel van Schijndel
613aa478e5
* Declare the .wz archives as PHONY targets in the raw makefile system
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2674 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-31 12:41:26 +00:00
Roman C
e0dc89e031
Updated Aivolution AI to be compatible with the recent changes to the scripting functions (parameter numbers of some functions were changed).
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2535 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-08 12:55:07 +00:00
Dennis Schridde
cab88a8a7d
- Make "make -C data data" recursively build mods as well. SUBDIRS is apparently ignored for target!=all.
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- Add ABOUT-NLS, which is apparently required by gettext. (Copied from gettext-0.16.1)
- Update po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2465 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-22 11:45:49 +00:00
Per Inge Mathisen
46a9f57922
Fix canvas offset of grim mod terrain textures, so that they can be properly
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opened in the gimp program.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2461 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-16 17:26:11 +00:00
Roman C
041eedd7fd
Fixed commands.txt file describing available commands for Aivolution AI.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2417 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-19 11:21:02 +00:00
Giel van Schijndel
55a5837ef3
* Move AIvolution from data/multiplay/skirmish/customai to data/mods/global
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* Make sure the buildsystem now constructs a global mod aivolution.wz from AIvolution (you can use it using "--mod aivolution" or "--mod aivolution.wz")
* Add the GPL text to Grim's GFX mod for emphasis (as it was in the grim.wz archives in the distributed releases)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2411 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 19:59:28 +00:00
Giel van Schijndel
b360d380b2
* Move data/grim to data/mods/global/grim
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2404 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 17:42:17 +00:00