Per Inge Mathisen
aad6bc5341
Fix assert failure when trying to "build" demolition. Caused by either failure to reset
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target stats when previous order was build and next is demolish, or when a droid is
told to help demolish a building (hard to do because demolish is so fast, but possible).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6986 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:04 +02:00
Per Inge Mathisen
5943e1fba1
Clean up intGetObject and improve its assert message.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6985 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:04 +02:00
Per Inge Mathisen
acec2d7c6a
Improve assert message in scrOrderGroupLoc when an order goes out of map bounds.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6984 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:04 +02:00
Per Inge Mathisen
5ee8538680
Improve assert message when getting the gridRemove crash.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6983 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:03 +02:00
Per Inge Mathisen
c0358510d8
Add missing include
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6982 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:03 +02:00
Guangcong Luo
5c2aa2ba92
Commit patch #351 : Hide resolutions smaller than Warzone supports.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6980 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-08 14:04:26 +02:00
Elio Gubser
c18559d219
release patterns when quit
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6979 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-08 14:04:26 +02:00
Buginator
c89229667b
The video file (sequences.wz) is now added to the search path.
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It will find the video files in data/sequences.wz (the same location as the other .wz files that we use.)
Thanks to per for the renaming of the file on GNA.
fixes & closes ticket:322
backported from r6975
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6978 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-08 14:04:26 +02:00
Per Inge Mathisen
509a618185
Test
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6974 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-08 14:04:26 +02:00
Per Inge Mathisen
e6e9be70b7
Update changelog
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6973 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-08 14:04:26 +02:00
Per Inge Mathisen
8b9ed44a6f
New radar detector turret graphics by elio
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6972 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-08 14:04:26 +02:00
Giel van Schijndel
cd7edf0f88
Use a more sofisticated regular expression for channel messages to ensure we only match messages that are intented for us (i.e. the lobby IRC bot)
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6968 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:12 +02:00
Giel van Schijndel
74c3180bc3
Use a regular expression to extract messages intended for us (i.e. the lobby bot) instead of string manipulation with split & find
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6967 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:12 +02:00
Giel van Schijndel
9dfa15c8f1
Move the bot to #warzone2100-games and change it's real name to indicate it's Warzone 2100 origin & purpose
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6966 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:12 +02:00
Giel van Schijndel
3fea9dcbc3
Allow announcing to work properly still
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6965 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Giel van Schijndel
eb27d5987e
Comment on why the endian swapping is performed (while on the protocol level it shouldn't be needed)
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6964 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Giel van Schijndel
693a2ab4b7
Use a contextmanager and python's with-statement to manage the socket's lifetime, this guarantees exception safety
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6963 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Giel van Schijndel
05b1e21416
Externalise code specific to querying the lobby server into a separate module
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6962 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Giel van Schijndel
acfa601182
Fix syntax error in lobby IRC bot
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6961 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Giel van Schijndel
020b66a959
Don't use an IRC specific string representation of games
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6960 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Giel van Schijndel
d02d2a01ab
Committing on behalf of and with Gerard's permission:
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The initial version of the IRC bot for Warzone's lobby with the GPLv2 added.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6959 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:11 +02:00
Per Inge Mathisen
21d89f2bb5
Test commit
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6958 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-07 12:23:10 +02:00
Gerard Krol
5a2ff6f410
Allow structure baseplates to have transparency.
2009-04-07 12:18:14 +02:00
Gerard Krol
3b7fbcd837
Fix an array out of bounds error (off by one) that could occur when picking up an artifact during a multiplayer game.
2009-04-06 14:25:23 +02:00
Giel van Schijndel
6bdbda9343
Allow code passing and retrieving of enums as vararg parameters in C++ as well.
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In C++ enums are treated differently from integers in some cases, causing GCC to emit some rather nasty abort()-like code (x86/x64 instruction "ud2a") when used as the type for va_arg().
This was the compiler message generated:
{{{
stack.c:339: warning: ‘INTERP_TYPE’ is promoted to ‘int’ when passed through ‘...’
stack.c:339: note: (so you should pass ‘int’ not ‘INTERP_TYPE’ to ‘va_arg’)
stack.c:339: note: if this code is reached, the program will abort
}}}
NOTE: Compiling as C++ now works (as does the produced code), using: {{{./configure CC=g++ CFLAGS=-fpermissive --enable-debug=relaxed}}}
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6957 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:10 +02:00
Elio Gubser
9353874ef9
adds the base button class and imageButton class
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6956 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:09 +02:00
Per Inge Mathisen
cfe68c3602
Add radar detector turret to the game. It will detect and target enemy sensors up to twice their
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range away. Both land and air droids can be assigned to it. See ticket #340 for more discussion.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6955 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:09 +02:00
Freddie Witherden
4ab0f78bf4
Fix some indentation problems in hBox.[ch].
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6954 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:09 +02:00
Elio Gubser
defbe884a7
fixed small bug in size fit algorithm
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6953 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:09 +02:00
Elio Gubser
959838440d
fix for the same reason as r6951
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6952 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:09 +02:00
Elio Gubser
e1478d46e8
don't use the helper macros before we set classInfo, as this would result in undefinied behaviour.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6951 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:08 +02:00
Elio Gubser
adfc6f2aa8
added some asserts and improved commentaries
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6950 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:08 +02:00
Elio Gubser
acf512b28a
fixed incorrect if-condition
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6949 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:08 +02:00
Freddie Witherden
2a9d01789a
Ensure to flush/mark dirty the Cairo image surface when we draw/read from it outside of Cairo.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6948 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:08 +02:00
Freddie Witherden
ded5c837d0
Add Pixman to the Xcode project. Currently unused/untested.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6947 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-06 13:09:08 +02:00
Gerard Krol
90edf63fd2
Don't show smoke for a building that is under construction.
2009-04-03 22:39:38 +02:00
Gerard Krol
6b817fbcf5
Display both the health and build progress of a building that is under construction.
2009-04-03 22:37:36 +02:00
Gerard Krol
510b18497e
Structures start at 10% health and gain more during construction.
2009-04-03 22:21:22 +02:00
Gerard Krol
55b2652b6c
Replace spaces by tabs in structureDemolish.
2009-04-03 21:55:59 +02:00
Gerard Krol
ca4bf40d2f
Move the demolish code to it's own function in structure.c.
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Also fix a bug that caused demolish to proceed exponentially. Demolishing now takes a fifth of the time needed to construct the building.
2009-04-03 21:40:59 +02:00
Gerard Krol
ddf159ca4e
Move the code for constructing a structure by a droid to a separate function in structure.c
2009-04-03 21:00:50 +02:00
Elio Gubser
df6647b9f5
adds the patternManager for betawidget. take a look at sdl-testapp.lua for usage example
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6946 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-03 18:53:12 +02:00
Freddie Witherden
6b641069df
Support resizing of widgets with OpenGL content.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6945 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-03 18:53:12 +02:00
Freddie Witherden
cab53fcbfb
Add OpenGL support to betawidget.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6944 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-03 18:53:12 +02:00
Guangcong Luo
8dcdfe5665
Add myself to AUTHORS
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6942 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-03 18:53:12 +02:00
Guangcong Luo
4f1b01b4af
Commit Rebalance 0.4.1
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Changelog:
- Howitzers, incendiary artillery, and T3 weapons strengthened
- All weapons have same damage upgrade progression (25%) and one of two rate upgrade progressions (10% or 15%). This is down from an average of 30% and 20%, respectively. This is intended to make weapon choice matter more.
- Cyborgs further balanced. Not only should they be usable, they should be fairly well balanced within themselves now (Next: VTOLs!)
- Ranges rounded off to multiples half-tiles, except the Wide Spectrum Sensor Turret, which is still 17.7 tiles.
- Cyborgs no longer have to be researched.
- Cyborg factory only requires Engineering now.
- Trading up weapons offers more of a benefit.
- Weapon multipliers massively rearranged.
- Cannons/Rails split from Rockets/Missiles, no longer both anti-tank.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6940 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-03 18:53:11 +02:00
Giel van Schijndel
2bca3018f4
Make sure that WZ_ASSERT_STATIC_STRING works properly in C++ as well
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In fact, WZ_ASSERT_STATIC_STRING should now work on ''all'' valid C++ compilers.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6930 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-03 18:53:11 +02:00
Git SVN Gateway
bc074e1ed2
Merge commit 'per/master'
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* commit 'per/master':
Fix ticket #293 : Crashes in netlog code.
2009-03-30 16:13:17 +02:00
Giel van Schijndel
54abb2ad7c
* Don't use "touch" on Windows, as Windows doesn't have that command
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- Instead use "echo file > file"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6927 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:59 +02:00
Guangcong Luo
0644e25415
Commit patch #323 (Fix divide-by-zero crash when null pointer passed to getDroidDestination).
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6923 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:59 +02:00