Guangcong Luo
4e9769f6ba
Fix the DyDo-AI makefiles
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10544 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:42 +02:00
i-nod
991b158f65
Use less complex zip calls or mingw32-make will fail.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10016 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-27 22:51:27 +01:00
Buginator
b056e7184c
DyDo 2.0.5 debut, NSIS, Makefile.am and Makefile.win32 fixes for the mod.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9926 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-21 06:50:54 +01:00
i-nod
d457d866ba
- Aivolution has been removed from the MinGW build system and NSIS project
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- NSIS: Aivolution and Original remnants should be removed from target system before installing new files
- NSIS: Force admin-privileges in UAC (they are required anyway), this will allow correct SM shortcuts removal possible on Vista/7
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9764 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-11 20:14:34 +01:00
i-nod
cec20aae6a
- NSIS changes from 2.3 ( #1111 ).
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- Additional fixes to [9642]: remove old-1.10-balance.wz instead of origianl.wz.
- MinGW build system updates.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9727 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:28:16 +01:00
Buginator
6d8d6dcb24
frontport r9538 & r9551
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"2.3: Rename "original.wz" to "old-1.10-balance.wz" - I had an agreement with Delphinio that the mod could be named anything but "original", which was vague and confusing to new users."
&
"Rename directory of "original" mod to "old-1.10-balance".
Fixes autotools build."
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9712 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:28:14 +01:00
Delphinio
dcf9612dce
updated makefiles for the new original mod.
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please check them again... thanks.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8181 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:12 +02:00
Buginator
ebbc650470
Move AIV from global to multiplay, since it is only a MP mod.
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Update makefile(s) as well, and configure.ac
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7596 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:55 +02:00
Giel van Schijndel
54abb2ad7c
* Don't use "touch" on Windows, as Windows doesn't have that command
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- Instead use "echo file > file"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6927 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:59 +02:00
Giel van Schijndel
810fac209b
* Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line
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* Alphabetically sort the file lists
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6144 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-13 13:04:37 +00:00
Giel van Schijndel
c2f0855e00
NTW is a multiplay mod, not a global mod. So move it to data/mods/multiplay.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5989 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 09:12:38 +00:00