as requested, it now provides a gui for setting the pie version -- you do this indirectly by setting the floating point precision (precision of 0 will create a "PIE 2", while anything else will create a "PIE 5"). note that only points will be given any extra precision at the moment, since i'm not sure how you want to handle texture coords. precision defaults to 0 (old pie format) since, afaik, pie 5 support in the engine is still lacking.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1989 4a71c877-e1ca-e34f-864e-861f7616d084
connectors, team colors (using a second UV layer). Not supported: animations of any kind.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1840 4a71c877-e1ca-e34f-864e-861f7616d084