Commit Graph

4 Commits (dad0851e7e056338cfbc36af5d23c1420760889b)

Author SHA1 Message Date
Dennis Schridde 6d55622b75 Several changes to texture loading:
- Be safer with stringlengths
- Create "page-123" texpages in pie_Pagename(). This code is needed since WZ might have loaded a different variant of a texpage (-urban,-arizona,...) and thus can only find it by the common "page-123" part
- Output filename on errors in in PNG loading
- Be a little bit less forgiving for wrong case
- Convert all TEXTURE references in PIE files to lowercase and replace 'fx`s' with 'fx', also replace 'urban area' and 'bases urban' with just 'urban' to keep consistency


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1505 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-19 18:04:41 +00:00
Dennis Schridde ba31124ecd Minor german translation update: ~60%
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1476 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-16 14:56:01 +00:00
Giel van Schijndel 1d160dbfe0 * remove now unused functions for working with hashnames on audio tracks
* `make -C po update-po`

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1471 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-15 22:46:57 +00:00
Giel van Schijndel 0b359cf30b * Add a rudimentary Latin translation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1450 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-13 12:34:58 +00:00