Commit Graph

13 Commits (d0fc1e580d7fc57a5c10efabc764085835f45e51)

Author SHA1 Message Date
Cyp 94a555329a newnet: Make AI research synchronised. Games with AIs now seem to stay in synch. 2010-02-26 21:51:47 +01:00
Cyp 6f4b9f515d newnet: Make DROID_EMBARK and DROID_DISEMBARK synchronised.
Make unloading cyborgs synchronised, but can only unload all at once, not one at a time...
2010-02-26 19:06:24 +01:00
Cyp 723cad56ed newnet: Make GAME_LASSAT synchronised. 2010-02-26 15:43:37 +01:00
Cyp 6d1727949f newnet: Mark GAME_DEMOLISH done, since it had no effect on the game either way. Remove GAME_SECONDARY_ALL, which wasn't useful for anything. 2010-02-26 13:41:54 +01:00
Cyp e2eff7dfc9 newnet: Don't wait for GAME_DROIDDEST or GAME_STRUCTDEST before destroying, since all players will do it at the same time, anyway.
GAME_DROIDDEST and GAME_STRUCTDEST are a bit redundant, now... (Except for debug mode use...)
2010-02-26 13:12:19 +01:00
Cyp cd7d35b757 newnet: Make GAME_TEMPLATEDEST synchronised. Hope nothing explodes.
Wouldn't surprise me, if something exploded, though.
2010-02-25 20:46:27 +01:00
Cyp 7eed990301 newnet: Fix production queues.
Rename quantity variable which was used for two completely different things in a confusing manner. Disable stopping/resuming unsynchronised production and research.
2010-02-23 18:43:18 +01:00
Cyp de637f9a99 newnet: Fix research causing power desynch, and due to power usage being random, random number desynch as well. 2010-02-23 09:58:19 +01:00
Cyp 853d87580b newnet: Fix some selectedPlayer abuse. 2010-02-23 09:13:13 +01:00
Cyp c42c9a276a newnet: Try to synch GAME_RESEARCHSTATUS and GAME_RESEARCH. 2010-02-23 01:18:22 +01:00
Cyp 4cd5f7ee3e newnet: Synchronise GAME_STRUCTDEST and GAME_FEATUREDEST. 2010-02-22 23:17:10 +01:00
Cyp f5beafd27e newnet: Synchronise build orders, against the will of whomever that wrote "//don't send BUILD orders in multiplayer".
Disarm the GAME_BUILD and GAME_BUILDFINISHED messages, which are now for synch only.
2010-02-22 22:41:56 +01:00
Cyp af28145369 newnet: Make GAME_DROID synchronised, now possible to build lots of trucks and stuff without going out of synch. 2010-02-22 13:29:28 +01:00