Commit Graph

129 Commits (cfbc5dec39aacb91484aa6fc379847c0bc97a74a)

Author SHA1 Message Date
René Jürgens dd412c3e95 NTW Mod: cyborg armors increased
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7675 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:15 +02:00
René Jürgens cf79203cb5 NTW Mod 1.8.6c image
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7674 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:14 +02:00
René Jürgens e4e6bbf992 NTW Mod: cyborg armor upgrade fix and all cyborgs cost 20 more.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7665 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:10 +02:00
René Jürgens 75c14da826 Add new maps to NTW Mod.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7636 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-05 16:21:03 +02:00
René Jürgens 7dfb60d64a Set Command Center limit to 1.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7635 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-05 16:21:03 +02:00
René Jürgens 0a90019d09 git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7634 4a71c877-e1ca-e34f-864e-861f7616d084 2009-06-05 16:21:03 +02:00
Per Inge Mathisen 111711ad6b trunk: Revert removal of line in Makefile.am that was (at least sometimes) necessary to build base.wz and mp.wz.
Also make sure all .wz archives are generated on 'make dist', so as not to require 'make' to be run first.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7620 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:56 +02:00
Per Inge Mathisen 9ac1b1adfd Fix 'make dist' for trunk.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7609 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:56 +02:00
Buginator ebbc650470 Move AIV from global to multiplay, since it is only a MP mod.
Update makefile(s) as well, and configure.ac


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7596 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:55 +02:00
Buginator 43ed454b7a NTW Mod 1.8.6b for 2.2 by Delphino
---
gates removed
little balance changes
Mysteryem's factory textures,
Black Project's camo textures (changed) and new truck sounds removed. 
Plus many other changes.  See enclosed doc file for more information.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7379 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-10 19:18:12 +02:00
René Jürgens 50c2974fa4 delete new vehicle con sfx's... they are not so good for warzone as i thought.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7366 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-10 19:18:11 +02:00
Giel van Schijndel 54abb2ad7c * Don't use "touch" on Windows, as Windows doesn't have that command
- Instead use "echo file > file"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6927 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:59 +02:00
Per Inge Mathisen 18ae6c42da Don't crash if some tech takes zero research points to finish. Problem found by Buginator. Also fix NTW sky texture names.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6903 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:57 +02:00
Gerard Krol 71bc279c9e Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6832 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 11:51:40 +00:00
Per Inge Mathisen 4f27904b35 Remove two unused files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6806 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 22:15:37 +00:00
Per Inge Mathisen b7d637634f Remove grim and newst tiles from build system as well.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6793 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 18:17:30 +00:00
Per Inge Mathisen 4b4bd5cf7e With the new terrain renderer, the grim and newst tilesets make no sense anymore, so removing them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6790 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 17:11:23 +00:00
Dennis Schridde a3f46201bb Fix out-of-source build: Relative paths to srcdir were double applied
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6748 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-28 19:41:20 +00:00
Per Inge Mathisen 0bd4f60a78 Set svn eol-style native to scripts files and svg files that are missing it while I'm at it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6585 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:09:36 +00:00
Per Inge Mathisen bb9bc6e335 Set svn:eol-style native on some TXT files that are missing the property.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6584 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:04:18 +00:00
Per Inge Mathisen 1154d45ed1 Set svn:eol-style property on some WRF files that are missing it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6583 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:03:10 +00:00
Per Inge Mathisen fac247afba Fix bad texture page names in some PIE files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6582 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:00:47 +00:00
Per Inge Mathisen 28e24651e5 Fix missing svn:eol-style property on some PIE files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6581 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 22:30:42 +00:00
René Jürgens 1e8738943c paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6489 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:33:51 +00:00
René Jürgens 6d8e785cda paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6488 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:33:47 +00:00
René Jürgens 495b750653 paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6487 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:31:40 +00:00
René Jürgens 046692a397 paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6486 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:31:36 +00:00
René Jürgens d7c55d5ae9 paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6485 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:31:31 +00:00
René Jürgens 1d6541278f paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6484 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:31:08 +00:00
René Jürgens 434bae24c7 paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6483 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:31:05 +00:00
René Jürgens 97a4754891 paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6482 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:31:01 +00:00
René Jürgens 342bf90bb8 paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6481 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:30:58 +00:00
René Jürgens 3d0f5d5e0d paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6480 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:30:54 +00:00
René Jürgens 4fea33ecca paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6479 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:30:31 +00:00
René Jürgens 3e137a5ebd paste new ntw mod files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6478 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:30:28 +00:00
René Jürgens 7f2bf8a30b deleting all ntw mod files in the trunk version for a ntw mod update.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6477 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:28:46 +00:00
Giel van Schijndel 448431d344 Rename the NTW mod's directory back to "ntw"
r6474 changed it to "ntw mod", but that directory path adds little, and introduces problems with our build systems due to the embedded space and makes maintaining compatibility with [milestone:2.1] more difficult (considering that NTW is already packaged as part of 2.1.0 in Debian and Gentoo).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 19:55:26 +00:00
René Jürgens d273dcdaa2 01_ wrfs are not needed for ntw mod.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6475 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 18:28:10 +00:00
René Jürgens 159aa080f0 Please call it NTW Mod not only NTW.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6474 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 18:21:31 +00:00
Gerard Krol 71af833dd5 Add an urban sky and (for now) also use it for the Rockies.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6347 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-17 10:02:28 +00:00
Gerard Krol a5128f0d6d Rename the current skybox texture page to page-25-sky-arizona and use the entire texture, instead of only the bottom half of
it. This will make it easier to change the sky for the different areas.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6345 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-17 08:06:49 +00:00
Giel van Schijndel 810fac209b * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line
* Alphabetically sort the file lists

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6144 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-13 13:04:37 +00:00
Giel van Schijndel 372851ea71 Fix typo that prevented the multiplayer mod from being installed
Patch by Paul Wise <pabs>, this closes bug #12313

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6043 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-18 18:31:15 +00:00
René Jürgens afd15e3dc5 git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6023 4a71c877-e1ca-e34f-864e-861f7616d084 2008-09-14 15:40:13 +00:00
René Jürgens ec42455709 test
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6022 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 15:39:49 +00:00
Giel van Schijndel 5daf3d8035 Simplify the automake processed makefiles in data/
* Getting rid of the custom crafted installation rules
 * Replace them with a single automake primary build rule: nodist_<instdir>_DATA

This closes ticket:62

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5995 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-12 08:19:57 +00:00
Giel van Schijndel c2f0855e00 NTW is a multiplay mod, not a global mod. So move it to data/mods/multiplay.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5989 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 09:12:38 +00:00
Giel van Schijndel 77404123a6 Update player[1-7].[sv]lo so that they're "generated" from the last version of player0.[sv]lo r5726 didn't use the latest version somehow
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5783 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-08 14:45:11 +00:00
Dennis Schridde 87f127c146 Do not autogenerate aivolution scripts
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5726 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 17:39:10 +00:00
Roman C 2eba906351 Aivolution AI builds bunker buster tanks again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5671 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-26 16:09:55 +00:00