* These can be defined using Lua tables; see the example code in sdl-testapp.lua
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6016 4a71c877-e1ca-e34f-864e-861f7616d084
* Add method `destroy` to the Lua class `widget` and its children in the betawidget module
* Add some code that demonstrates the usage of widget:destroy() and its current flaws (i.e. segfaults ''will'' occur when using widget after calling the destroy() method on it, garbage collection is included in "using")
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6008 4a71c877-e1ca-e34f-864e-861f7616d084
* In the Lua test app use betawidget.getTime() to determine the *true* amount of time passed since registering of the timer event
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5979 4a71c877-e1ca-e34f-864e-861f7616d084
* Be more interesting when clicking the first window
* Add a timer event handler
* Add a clipboard usage example
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5968 4a71c877-e1ca-e34f-864e-861f7616d084