* Add a FIXME note about needing to control the calling frequency of handleAbandonedStructures externally
* Moved variable reductionAmount into the most local scope
* Rename iterator `i` to `player`
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4406 4a71c877-e1ca-e34f-864e-861f7616d084
* Turn some file-level comments into Doxygen comments
* Add #include guards to some headers that didn't have them yet
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4210 4a71c877-e1ca-e34f-864e-861f7616d084