Per Inge Mathisen
5a5a637ecd
Clean up map tools a bit. Add new tool mapconvert that converts existing maps to proposed new map format
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based on INI and PNG files.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7691 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:25 +02:00
Per Inge Mathisen
48ff63c9d1
map2lnd: Export structures as well.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6816 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 16:52:17 +00:00
Per Inge Mathisen
eb8329e481
mapinfo: Read droid data for editworld maps (not savegames).
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mapinfo: Calculate number of players by checking construction droids.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6814 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 14:19:28 +00:00
Per Inge Mathisen
a31fe8a6ec
mapinfo: Add function to deduce a given map's tileset from the terrain type info.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6767 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-02 19:40:31 +00:00
Per Inge Mathisen
17733f3946
map2lnd: Reuse physfs aux code from framework. More generic handling of partially big endian ported savegames. Initial support for features.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6757 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-01 12:44:54 +00:00
Per Inge Mathisen
09ddf35b87
mapinfo: Parse .gam file and show scroll limits.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6730 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-26 23:17:05 +00:00
Per Inge Mathisen
58546965b7
Delete commented out references to non-existent files from gamedesc.lev
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Delete two unused and broken map files that either belongs to an expand mission or is unreferenced.
Add basic unit testing framework for testing all map files in data/base.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6728 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-26 19:41:25 +00:00