Cyp
94a555329a
newnet: Make AI research synchronised. Games with AIs now seem to stay in synch.
2010-02-26 21:51:47 +01:00
Cyp
6f4b9f515d
newnet: Make DROID_EMBARK and DROID_DISEMBARK synchronised.
...
Make unloading cyborgs synchronised, but can only unload all at once, not one at a time...
2010-02-26 19:06:24 +01:00
Cyp
723cad56ed
newnet: Make GAME_LASSAT synchronised.
2010-02-26 15:43:37 +01:00
Cyp
6d1727949f
newnet: Mark GAME_DEMOLISH done, since it had no effect on the game either way. Remove GAME_SECONDARY_ALL, which wasn't useful for anything.
2010-02-26 13:41:54 +01:00
Cyp
e2eff7dfc9
newnet: Don't wait for GAME_DROIDDEST or GAME_STRUCTDEST before destroying, since all players will do it at the same time, anyway.
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GAME_DROIDDEST and GAME_STRUCTDEST are a bit redundant, now... (Except for debug mode use...)
2010-02-26 13:12:19 +01:00
Cyp
cd7d35b757
newnet: Make GAME_TEMPLATEDEST synchronised. Hope nothing explodes.
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Wouldn't surprise me, if something exploded, though.
2010-02-25 20:46:27 +01:00
Cyp
7eed990301
newnet: Fix production queues.
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Rename quantity variable which was used for two completely different things in a confusing manner. Disable stopping/resuming unsynchronised production and research.
2010-02-23 18:43:18 +01:00
Cyp
de637f9a99
newnet: Fix research causing power desynch, and due to power usage being random, random number desynch as well.
2010-02-23 09:58:19 +01:00
Cyp
853d87580b
newnet: Fix some selectedPlayer abuse.
2010-02-23 09:13:13 +01:00
Cyp
c42c9a276a
newnet: Try to synch GAME_RESEARCHSTATUS and GAME_RESEARCH.
2010-02-23 01:18:22 +01:00
Cyp
4cd5f7ee3e
newnet: Synchronise GAME_STRUCTDEST and GAME_FEATUREDEST.
2010-02-22 23:17:10 +01:00
Cyp
f5beafd27e
newnet: Synchronise build orders, against the will of whomever that wrote "//don't send BUILD orders in multiplayer".
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Disarm the GAME_BUILD and GAME_BUILDFINISHED messages, which are now for synch only.
2010-02-22 22:41:56 +01:00
Cyp
af28145369
newnet: Make GAME_DROID synchronised, now possible to build lots of trucks and stuff without going out of synch.
2010-02-22 13:29:28 +01:00