Commit Graph

9 Commits (a196f0af476180ec2283bc7b7d07fdb79550c435)

Author SHA1 Message Date
Dennis Schridde 3116f462fc New Makefile.raw system, works with MinGW/Windows environment and Linux also.
Uses a config.mk.tmpl file to set system dependend stuff, no bash required.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@490 4a71c877-e1ca-e34f-864e-861f7616d084
2006-07-21 21:48:55 +00:00
Dennis Schridde 9b0a31e9b2 Made Warzone compile using MSVC!
- Fixed several files for being C89 compatible, so MSVC compiles them. (No variable declarations after function calls allowed.)
- Added function definitions (lib/framework/win32fixes.h) for functions with different names under Win32/Linux. (Aiming at moving all platform specific defines into such headers. Everywhere included frame.h should make this easy.)
- Please take a look at lib/gamelib/audp_parser.y. I had to convert the lowercase token "text" to uppercase "TEXT", so it doesn't collide with msxml.h (mysteriously included by some windows headers).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@433 4a71c877-e1ca-e34f-864e-861f7616d084
2006-06-03 23:46:03 +00:00
Dennis Schridde 5175535d9d Full pathname includes
Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.

(Also fixed a double slash (//) include in src/multimenu.c)



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@432 4a71c877-e1ca-e34f-864e-861f7616d084
2006-06-02 19:34:58 +00:00
Dennis Schridde 27fadd14cf - converted the sources in src/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@431 4a71c877-e1ca-e34f-864e-861f7616d084
2006-05-27 16:37:17 +00:00
Rodolphe Suescun e36796f6ce Made necessary changes so that code can be compiled using g++.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@402 4a71c877-e1ca-e34f-864e-861f7616d084
2006-03-01 06:12:28 +00:00
Rodolphe Suescun e2226d927d More Windows-related fixes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@372 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-05 16:47:41 +00:00
Per Inge Mathisen 6e6a2fbf9a Fix autotool build
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@371 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-03 16:07:40 +00:00
Rodolphe Suescun ec247d7501 Generate audp parser/lexer using .y/.l files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@369 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-02 13:22:19 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00