Commit Graph

11 Commits (9db9ca51ea0169b145667ddbd376d3b634f66a02)

Author SHA1 Message Date
Per Inge Mathisen ce56538fba Revert commit r2258 which made texture coordinates into floating point. It
caused bug #9631, wrong team colours displayed.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2292 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 20:20:06 +00:00
Dennis Schridde 723f9bfaa1 Use float texture coordinates in the range 0.0-1.0.
Any fixes, if necessary, should be applied on loading.
In the image code (IMAGEDEF) this did not work, so OLD_TEXTURE_SIZE_FIX is applied during rendering.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2258 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 13:32:21 +00:00
Dennis Schridde fde0d68082 - (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE)
- Tune lighting and enable by default (This doesn't seem to affect the terrain)
- Declaration updates (Trolltech says that attributes need to go after the "static inline", the GCC manual is a bit unspecific about this)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1744 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-29 14:09:10 +00:00
Giel van Schijndel cdea281ca6 * now load resources of type "IMG" directly from their file rather than an intermediate memory buffer
* make definitions of IMAGEHEADER and IMAGEDEF safe for loading on systems with different sizes for datatypes
 * Allocate IMAGEDEF in a function of its own: iV_AllocImageFile (uses only one malloc call so we don't need to go and toy with lots free() calls on failure)
 * Use PHYSFS_read* functions for endian correctness (rather than the endian_*word stuff)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1719 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-27 15:50:56 +00:00
Dennis Schridde 9d4a007121 More inlining and const
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1703 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-25 17:58:23 +00:00
Dennis Schridde 52486bee8b const const const
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1702 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-25 17:21:13 +00:00
Stefan Huehner 9eda7db8a1 Code-Cleanup: remove a lot of type,function,variable
declarations/definitions which are not used anywhere.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1421 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-10 17:01:53 +00:00
Dennis Schridde 49ceba7503 Add GPL notices to all sourcecode files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Dennis Schridde 141a421d04 Patches by Christian Ohm:
002 - PSX removal part 2
019 - Remove PSX conditionals
020 - Remove IsPSX variable
021 - Remove unused parameter PSXSeqNumber from seq_AddSeqToList and seq_AddTextForVideo


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@861 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-26 11:20:44 +00:00
Per Inge Mathisen 2149739999 Almost all strings and buffers are now of type char. This fixes
more than half the warnings on gcc4, and makes sure we do not
get signedness problems between platforms where char is defined
with different signedness. Also set line-ending properites for
some bison/flex files that did not have it set.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@563 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 16:52:37 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00