René Jürgens
50c2974fa4
delete new vehicle con sfx's... they are not so good for warzone as i thought.
...
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7366 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-10 19:18:11 +02:00
René Jürgens
3d0f5d5e0d
paste new ntw mod files
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6480 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:30:54 +00:00
René Jürgens
7f2bf8a30b
deleting all ntw mod files in the trunk version for a ntw mod update.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6477 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 20:28:46 +00:00
Giel van Schijndel
448431d344
Rename the NTW mod's directory back to "ntw"
...
r6474 changed it to "ntw mod", but that directory path adds little, and introduces problems with our build systems due to the embedded space and makes maintaining compatibility with [milestone:2.1] more difficult (considering that NTW is already packaged as part of 2.1.0 in Debian and Gentoo).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 19:55:26 +00:00
René Jürgens
159aa080f0
Please call it NTW Mod not only NTW.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6474 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-24 18:21:31 +00:00
Giel van Schijndel
c2f0855e00
NTW is a multiplay mod, not a global mod. So move it to data/mods/multiplay.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5989 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 09:12:38 +00:00