Rodolphe Suescun
e2226d927d
More Windows-related fixes.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@372 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-05 16:47:41 +00:00
Rodolphe Suescun
9b001a7131
Integrated master server patch from Henri Valta.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@370 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-02 21:45:42 +00:00
Per Inge Mathisen
8968b30363
Drop the use of soon-to-be-deprecated function PHYSFS_setSaneConfig() and make the
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default write directory warzone-2.0 for Windows and .warzone-2.0 for Linux under the
user's home directory.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@368 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-02 08:48:36 +00:00
Rodolphe Suescun
d3629e24f9
Fixed various file loading/saving in windows version (related to
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using PHYSFS_getDirSeparator() to build paths).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@367 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-01 20:22:35 +00:00
Rodolphe Suescun
f780a15b6d
Decreased min camera distance (will be useful for artists).
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Fixed paths for savegames and screendumps.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@366 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-30 21:09:38 +00:00
Per Inge Mathisen
6778317ddf
Try to fix path problems in Windows, and add more debug logging of path operations for
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easier future debugging. Problem reported by Grim.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@364 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-28 11:07:02 +00:00
No Author
5ba7ddac6b
Create final repository structure.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00