René Jürgens
5ce7fee1f1
remove the lancer rof upgrades to keep the old balance.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10954 4a71c877-e1ca-e34f-864e-861f7616d084
2010-06-10 10:53:52 +02:00
Christian Ohm
12e6a584dd
Add track3.ogg to Makefile.am.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10907 4a71c877-e1ca-e34f-864e-861f7616d084
2010-06-03 22:41:44 +02:00
Christian Ohm
5ada079ab0
Add the Playstation music track.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10902 4a71c877-e1ca-e34f-864e-861f7616d084
2010-06-03 22:41:44 +02:00
René Jürgens
d8786c3a9f
- Less hit Points for Artillery (coz Artillery hit bug is removed) they are all on 25-35% now.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10878 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-28 09:57:39 +02:00
Per Inge Mathisen
9a27ca9d26
Remove floating point move precision, second pass two. We store higher precision bits in a bit bucket
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for use the few selected places where they matter to get finer incremental movement. They start at
zero and are synchronized over the network, but are not reset when droids jump about for various reasons.
See ticket:1651 for more discussion. Patch reviewed by Zarel and Cyp.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10873 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-26 10:44:54 +02:00
René Jürgens
701a432ef5
balance changes
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main things:
more range for twin assault cannon.
less mg damage against all buildings.
a slower tank and cyborg production at start.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10862 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-22 18:57:27 +02:00
Per Inge Mathisen
3490654502
semperfi: Merge much of the differences between the tech branches back together to make them easier
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manage dynamically and also create more of them in the future.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10860 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-21 12:18:43 +02:00
Per Inge Mathisen
4f5775a15f
semperfi: Add AA to research list. Really necessary now!
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10859 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-21 12:18:43 +02:00
Per Inge Mathisen
579fd2970d
Merge in some changes from semperfi into standard AI: New debug functions. More fallbacks if forward defenses fail.
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Remove non-working anti-dupe-sensor hack. Remove hack that prevents AI from defending properly against humans only.
Add more sanity checking.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10856 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-21 12:18:40 +02:00
Per Inge Mathisen
e3ec5983c6
semperfi: Add fallback for cases when we don't have tech for some VTOL types. Stop rallying
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ground defenders to protect against VTOL attacks - they just get fried by firebombs. Start
protecting properly against human attacks (no reason to treat humans special).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10844 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-18 10:53:07 +02:00
Per Inge Mathisen
f2bdbdb407
semperfi: Utilize CALL_VTOL_RETARGET to make VTOLs more effective.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10842 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-18 10:53:06 +02:00
Per Inge Mathisen
6c633359f1
semperfi: When the enemy has no AA (that we can see), build the cheapest VTOL bodies available.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10840 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-18 10:53:06 +02:00
Per Inge Mathisen
55e2bce2d1
semperfi: Construct VTOL droid templates dynamically based on available components
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instead of using prefabricated VTOL templates. This is more flexible.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10839 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-17 19:13:20 +02:00
René Jürgens
9b172cf0ef
a trunk .wrf update
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10833 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-16 23:15:53 +02:00
René Jürgens
acc70cb9cc
laser sat graphic fix
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10799 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-15 22:46:28 +02:00
Guangcong Luo
752751d4dc
Fix intermittent crash when launching a skirmish game.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10797 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-13 08:03:46 +02:00
Guangcong Luo
227d2c2de4
New cursors by Zerovirus and Zarel - attack-move cursor idea from Olrox.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10796 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-13 08:03:46 +02:00
René Jürgens
55e32c9402
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10763 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-03 08:50:18 +02:00
Per Inge Mathisen
b54fd792ab
semperfi: Fix bug that made us never build incendry, and less often upgrade.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10761 4a71c877-e1ca-e34f-864e-861f7616d084
2010-05-03 08:50:18 +02:00
Guangcong Luo
1a45555ebc
Make sure LasSat doesn't get identified as a fortress.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10745 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-30 12:33:20 +02:00
Guangcong Luo
a51f97c63e
Improved AI slider.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10727 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-28 07:52:17 +02:00
Guangcong Luo
4282d92b3c
Add "SCOUT" and "DISEMBARK" cursors.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10726 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-28 07:52:17 +02:00
Per Inge Mathisen
02ae467dc2
semperfi: Put a power generator into the must-build list before expanding the base, to avoid starvation problems.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10722 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-26 11:31:28 +02:00
Per Inge Mathisen
b357462efc
New improved scav script that operates scavengers individually. Helps when they are station in multiple scav bases.
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This fixes the scavenger problems reported in http://forums.wz2100.net/viewtopic.php?f=30&t=5100
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10716 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-25 21:24:58 +02:00
Buginator
8ad47a08e6
Set some missing svn properties for the sequenceaudio/cam*/*.txa & /*.txt files.
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2.3: r10707
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10708 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-25 12:04:34 +02:00
Per Inge Mathisen
b1547abfa1
semperfi: Avoid starvation problem that occurs if AI builds too many power generators at once,
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finishing none of them before running out of power. Now prioritizes aiding power generator
construction or upgrade before building new ones. Thanks to Safety0ff for reporting this issue.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10691 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-24 19:29:19 +02:00
Per Inge Mathisen
afc69769b0
Make a .wz archive for semperfi. Patch by Safety0ff, closes ticket:1789
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10680 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-23 13:10:01 +02:00
Safety0ff
fade198386
Fix previous commit (r10662) which went wrong.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10663 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-21 09:32:39 +02:00
Safety0ff
059aab5641
Forward-port r10519 to fix dydo-ai in trunk.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10662 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-21 09:32:39 +02:00
Per Inge Mathisen
2160934b3f
semperfi: Only print group info for selected droids when running as selected player and in an autogame
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10661 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-21 09:32:39 +02:00
Christian Ohm
8c4b40c46e
Make subtitles translateable, part II.
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Enclose all subtitles in _() for gettext. Refs #1728 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10657 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-21 09:32:37 +02:00
Per Inge Mathisen
9902fb2a17
semperfi: In VTOL branch, we now race for PLASMITE BOMBERS. There is nowhere to hide and nowhere to run!
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10648 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-20 10:57:33 +02:00
Per Inge Mathisen
0cb3fe603a
Add AI template for plasmite bomber
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10646 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-20 10:57:32 +02:00
Christian Ohm
fa9451b25a
Check for (un)zip in configure.ac.
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Fixes #1434 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10585 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-15 21:38:52 +02:00
Guangcong Luo
9c25d61426
remove DyDo-AI stats folder
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10546 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:42 +02:00
Guangcong Luo
4e9769f6ba
Fix the DyDo-AI makefiles
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10544 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:42 +02:00
Guangcong Luo
fcce862952
Fix botched merge. (Dropped some trailing linebreaks)
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10540 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:42 +02:00
Guangcong Luo
43b6c72448
Forgot this file from previous commit.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10536 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:33 +02:00
Guangcong Luo
22b5f5826e
Rebalance:
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- Remove Cobra prereq from Inferno
- Increase Plasma Cannon range to 10 and damage to 500
- Plasma Cannon and Archie can no longer fire while moving
- Increase HPV weight
- Decrease Assault Cannon/Twin Assault Cannon weight
- Increase Lancer/TK damage by 10
- Increase Bombard damage by 10
- Heavy Laser damage and reload time increased (overall slight buff)
- Heavy Cannon and Medium Cannon range increased 0.5
- Cyborgs sped up a bit
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10535 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:33 +02:00
René Jürgens
988cb3a022
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10509 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:32 +02:00
René Jürgens
197bb8c23a
template and icon update
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10503 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:31 +02:00
René Jürgens
4d4f4f2b86
vtol pad balance fix
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10471 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:30 +02:00
Per Inge Mathisen
f1fb92971d
Set svn:eol-style and fix missing names on old-1.10-balance mod. Closes ticket:1727
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10469 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:30 +02:00
Per Inge Mathisen
0a51b59324
Fix spelling mistake in Mantis name. Closes ticket:1721 by Kreuvf
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10468 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:30 +02:00
Per Inge Mathisen
338bc9e322
Move all hard-coded colours (except map preview ones) into the palette file. Pass a PIELIGHT to widgSetColour() instead of RGB.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10466 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:30 +02:00
Per Inge Mathisen
806268790f
Move default form colours into external palette file.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10457 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:29 +02:00
René Jürgens
f1e1417353
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10454 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:29 +02:00
René Jürgens
c71a6dea0a
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10440 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:28 +02:00
Per Inge Mathisen
3c629ff5a9
Put the gate names back in names.txt to unbreak trunk from r10424
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10434 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:28 +02:00
Per Inge Mathisen
9267292cea
Make HPV cannon no longer penetrating.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10430 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-12 11:59:28 +02:00