Commit Graph

15 Commits (9b94b011bb4d2da13881bcd0644922ae0f41c157)

Author SHA1 Message Date
Dennis Schridde 2d29dc2191 Replace runtime code_part_names size checking by counting with a STATIC_ASSERT on its size.
Additionaly:
- Introduce ARRAY_SIZE macro
- Use code_part instead of int where applicable


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3539 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-22 16:03:58 +00:00
Dennis Schridde 5143e3e165 Add MKID macro for dummy symbols.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3232 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 23:21:20 +00:00
Giel van Schijndel 99c55dbf74 * Try to encapsulate knowledge about AUDIO_SAMPLE's internal representation in openal_track.c (i.e. don't use it in client code!)
* Look at sound_StopSample specifically
 * Use a function to manipulate the linked list of audio samples (i.e. get rid of duplicated code)
 * Allow printing of OpenAL vendor, version, renderer and extensions data on multiple debug "channels" to reduce code duplication
 * Add openal_error.[ch] for error detection (and producing debug messages for them!)
 * Add TOSTRING and AT_MACRO macros to macros.h
 * Get rid of some super-nested if-branches where one of them would return (so we don't actually need an else-branch because the function is left anyway)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3047 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-13 23:16:03 +00:00
Freddie Witherden 2506b69e1f Add a CLIP macro for culling a value between a min and max value.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3029 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-10 18:36:07 +00:00
Dennis Schridde 08a43494fd - Clean up macros a bit more
- Use WZ_CC_GNU_PREREQ (copied from glibc's features.h) instead of custom code
- Move platform.h into wzglobal.h


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2424 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 12:30:00 +00:00
Dennis Schridde 009b61447c - Remove unused code
- Remove duplicated code/macros
- VECTOR3D->Vector3i
- Create float variants of normal functions to simplify Watermelon's float-PIE patch


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1661 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-20 11:05:28 +00:00
Dennis Schridde 5f87829d26 Clean indention and make the code a little bit more readable.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1469 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-15 20:45:09 +00:00
Giel van Schijndel f8c164fdde * Fix inconsistent newlines and set svn:eol-style to native in lib/ and src/
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1465 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-15 14:15:31 +00:00
Dennis Schridde 49ceba7503 Add GPL notices to all sourcecode files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Roman C 9be9d21e09 -automatic target assignment will now give low priority to half-built structures when looking for a target (structures getting full HP upon construction begin was an exploit against unit AI)
-fixed line endings in macro.h
-applied Christian Ohm's "032 - Fixes for src-aiexperience.c-h" and "037 - g++ fix" patches
-made warzone report loading of all *.lev files

Scripting:
-fixed implicit bool/int to string convertion for the scripting language
-STRUCTURESTAT can now be checked for being 0 with NULLSTRUCTURESTAT
-minor scripting function fixes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@794 4a71c877-e1ca-e34f-864e-861f7616d084
2006-10-24 13:05:40 +00:00
Stefan Huehner 532ada3156 Add doxygen style headers to .h files to document
their meaning.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@759 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-25 16:46:28 +00:00
Dennis Schridde 3261a09baf BIG cleanup of headers.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@749 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-23 17:24:55 +00:00
Dennis Schridde 1b1a695684 - Fixed a HEAP error (Invalid Address specified to RtlFreeHeap) on Windows (MSVC compile) (src/data.c)
- Pointed out other locations where that error could occur (src/data.c, lib/ivis_common/pcx.c)
- Deprecated pie_ReloadTexPage, as it doesn't appear to be used (lib/ivis_opengl/tex.c)
- Made iSprite width and heigth unsigned (lib/ivis_common/pietypes.h)
- Added debugging for MSVC which doesn't understand the DB* redefines (lib/ivis_common/bitimage.c)
- Fixed deprecation for MSVC (lib/framework/macros.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@452 4a71c877-e1ca-e34f-864e-861f7616d084
2006-07-03 19:43:12 +00:00
Dennis Schridde 40090410ac - Cleaned up stubs
- Removed unused/outdated ivis02/Ivis02.dsp/.vcproj and  src/mpdpxtra.[ch]
- Replaced src/mplayer.c with a stub, containing only mplayerSubmit()
- Added DEPRECATED warnings
- Added documentation for WZ_DEPRECATED
One commit follows, to finish the move from ivis02/v4101_stub.c to ivis02/v4101.c



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@415 4a71c877-e1ca-e34f-864e-861f7616d084
2006-04-08 19:14:30 +00:00
Dennis Schridde fe689a39ec - Cleaned up iVis a bit by "commonalizing" it.
- Added a WZ_DEPRECATED macro (lib/framework/macros.h) to mark deprecated functions.
  (See http://websvn.kde.org/trunk/KDE/kdelibs/kdemacros.h.in?view=markup -> KDE_DEPRECATED for usage.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@406 4a71c877-e1ca-e34f-864e-861f7616d084
2006-03-18 01:59:59 +00:00