Cyp
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6c6259c0d6
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qt-sdl: Implement wzQuit(), don't crash on exit via menu.
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2011-12-15 21:37:16 +01:00 |
Cyp
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8c7c110c24
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qt-sdl: Fix input, mouse cursor, skirmish.
Now runs, and is at least a bit usable.
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2011-12-15 19:30:26 +01:00 |
dak180
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8e1c6578a1
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Simplify SDL includes (especially for the mac build).
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2011-12-15 13:17:43 -05:00 |
Per Inge Mathisen
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ed4fffd9d3
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Move stuff around so that more stuff works. The game now actually runs. Sort of.
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2011-12-15 00:11:16 +01:00 |
Cyp
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40aa61f276
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Re-add SDL stuff from frameInitialise and screenInitialise.
It now compiles, links and even starts under SDL, even if it doesn't run for more than ¼ of a second.
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2011-12-14 00:35:17 +01:00 |
dak180
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7965939cc7
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More updates to bring the xcode project inline with previous changes.
Also some #if and #include clarity.
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2011-12-13 18:24:40 -05:00 |
Per Inge Mathisen
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0ee5bb3547
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sdl backend now compiles and links, but doesn't yet run (missing mainloop)
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2011-12-13 18:44:21 +01:00 |
Per Inge Mathisen
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8f047f71fd
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Fix qt-backend compilation. Add forgotten file.
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2011-12-13 18:21:57 +01:00 |
Per Inge Mathisen
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cc662f9ac9
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Most SDL functions reimplemented.
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2011-12-13 17:26:01 +01:00 |
Per Inge Mathisen
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fa5e6c73d3
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sdl backend now actually compiles (but does not yet link).
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2011-12-13 15:39:42 +01:00 |
dak180
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f6d963963c
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Adjust the xcode build to moves and additional files.
Some additional changes to set up support SDL for mac builds.
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2011-12-12 09:40:49 -05:00 |
Cyp
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692b7f4207
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Move some Qt-related stuff from lib/framework/wzapp.cpp and src/main.cpp to lib/qtgame/.
And restored scrap.cpp into lib/sdl/.
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2011-12-11 22:54:18 +01:00 |