Commit Graph

256 Commits (917187ca7dc0549ef24cdd6f627770866afa0569)

Author SHA1 Message Date
Roman C fd1bd9c1bc Balance changes:
Increased ridiculously low reload rate of some cyborg weapons while keeping damage/sec constant (mp only).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3747 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 22:23:44 +00:00
Giel van Schijndel 491b968833 * Make cdAudio_PlayTrack work with an enum instead of "magic numbers"
* Use this enum's values throughout the src/* code
 * Replace scripting function playCDAudio(int) by playIngameCDAudio() which is equivalent to cdAudio_PlayTrack(playlist_ingame)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3687 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-04 16:46:55 +00:00
Roman C 0759f806ae Balance tweaks:
-increased fire power of some cyborgs to match the fire power of the weapons used for units
-decreased reload time for cyborg flamers
-increased weapon range of HPV Cyborgs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3556 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-26 18:06:15 +00:00
Roman C 2d6afffae9 Stock AI:
-added some mini-pod templates to the AI template mix

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3555 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-26 17:35:03 +00:00
Roman C 52b75712d4 Balancing issues:
-reduced cyborg cost by about 15%

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3554 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-26 17:13:24 +00:00
Gerard Krol 9a27f4b7d0 Fix up the landing lights for bug #10204.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3548 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-23 16:23:27 +00:00
Dennis Schridde 3c1a1512b7 Enable power generator after building oil-derrick, instead of when the build icon was clicked. (It is already too late then, it wont be displayed in the list.)
Additionaly:
- Remove soundBug event, which apparently was needed to workaround some bug in the sound system which no longer exists. (We can even pause in CALL_GAMEINIT, which apparently was not possible in 1.x.)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3545 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-22 22:05:37 +00:00
Per Inge Mathisen fec3b1ca08 Indexed colour usage has been eliminated, so remove its support code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3529 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-21 17:06:31 +00:00
Per Inge Mathisen df19674baf Save gateways and zones in tagfile format.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3513 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-20 16:52:51 +00:00
Roman C 609ec751dc Stock AI update:
make AI leave 2 tiles without hardpoints when building a wall a defenses on gateways

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3509 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-19 19:25:26 +00:00
Per Inge Mathisen 5f42362b77 Replace spaces with dashes in texture names. No more spaces from now on!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3490 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 20:14:16 +00:00
Dennis Schridde 5f22eb8fc2 Parts of my Osmic mod modifications got accidently commited...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3479 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 14:23:11 +00:00
Dennis Schridde 20efcc7b0a Automate mod creation rules.
Notes:
- $<, the first prerequisite, expands to the prerequisite of the definition of the rule. Here: the value of %
- $?, the newer prerequisites, expand to the prerequisites of the reference to the rule. Eg.: "bar" when the reference is "foo.wz: bar"


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3478 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 14:20:20 +00:00
Roman C 0679e72d4e Aivolution AI:
-only one copy of slo/vlo files will be left in the repository, since it is much easier to maintain
-made Aivolution research Mini-rocket Artillery faster on T1

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3474 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 21:17:29 +00:00
Roman C e6f9cb2106 Aivolution AI Update:
-this version of Aivolution uses commanders and mini-pods
-plus many minor tweaks

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3468 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 19:20:57 +00:00
Dennis Schridde 13ccc44599 Import another one of Hatsjoe's nice backdrops: Satelite over earth: http://forums.wz2100.net/?topic=1295.0
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3437 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-12 12:22:32 +00:00
Gerard Krol 0c5fff97b5 Patch by Kelly Anderson: Subtile changes to allow for building outside the source tree.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3406 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 13:24:25 +00:00
Giel van Schijndel f9d4dc0a6d * Remove unused (and empty) droid.bjo file for map Rush
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3394 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:18:34 +00:00
Roman C 0b547158fe Added some mini-pod templates for AIs.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3388 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 17:15:28 +00:00
Roman C ecf36d44ad More balance changes:
-this one mainly touches Ripple Rockets (more damage), BB (more damage), Mortars (more damage) and Assault Guns (less powerful)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3383 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 15:28:24 +00:00
Dennis Schridde b72d76fd3b Replace spaces in filenames with underscores.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3369 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 21:32:32 +00:00
Dennis Schridde 389c0246d1 Rename some files with spaces in them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3367 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 21:21:10 +00:00
Dennis Schridde 8e115eca6e Tutorial fixes
- Fix a bug where you could build an oil-derrick too early.
- Prevent factory from being built before the voice has asked for it.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3361 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 20:33:48 +00:00
Roman C 5def5be2ff Added new templates necessary for the new version of Aivolution.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3360 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 19:57:52 +00:00
Per Inge Mathisen 44714f6de5 Remove unused taglist.tag
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3357 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 16:09:56 +00:00
Giel van Schijndel 2e76e8d1f9 * Fixes bug #3 (trac-ticket), apparently in r3343 I forgot to change the Makefiles to include the tagdefinitions directory in the warzone.wz zipfile (the directory testdata was still used)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3352 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 13:37:49 +00:00
Giel van Schijndel 87a55581f0 * Move the tag definition files over to data/tagdefinitions and move the savegame definitions into data/tagdefinitions/savegame
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3343 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 16:10:51 +00:00
Giel van Schijndel 4d8da13cb4 * Use the tagfile format for score.bjo (and rename it to score.tag)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3341 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 15:24:22 +00:00
Roman C b0b7c25198 Apply more balancing on mainstream weapons.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3328 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-03 21:38:12 +00:00
Roman C 34e7fdf4c3 -Tracks propulsion is not pre-researched in T1 anymore
-HMG HP is enabled in T1 "Advanced bases" settings (the way it was intended to be)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3326 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-03 18:44:56 +00:00
Giel van Schijndel 149b351d3c * Port functions readFXData and writeFXData over to the tagfile API (and change the files they read&write to a ".tag" extension
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3325 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-03 00:37:59 +00:00
Giel van Schijndel 96e737fb03 - Bring command.bjo to tagged format (and rename it to firesupport.tag).
- Use new NULL_ID instead of UDWORD_MAX to indicate invalid ids.
- Fix if-complication


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3323 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-03 00:30:51 +00:00
Roman C 1f10acfaf5 Balancing tweaks:
-Python body is a pre-requisite for Tracks now

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3315 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-02 19:16:18 +00:00
Per Inge Mathisen 2ca1351c13 Add another field to the IMG csv files that describe what it does.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3314 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-02 19:15:45 +00:00
Per Inge Mathisen 2954a59823 Fix lack of proper highlighting of the locked teams button in multiplayer join dialog.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3313 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-02 17:59:58 +00:00
Roman C c2ef4afcdc Balancing tweaks:
-gave more firepower to flamers and cannons
-made cannons more versatile

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3312 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-02 17:21:49 +00:00
Per Inge Mathisen 168a66b89c Add another backdrop by cathuria.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3303 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 21:40:04 +00:00
Per Inge Mathisen 52cca82fb2 Change the binary IMG files into CSV text files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3302 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 21:33:47 +00:00
Dennis Schridde a1549b9eda Thanks Hatsjoe for redoing the NASDA-Satelite backdrop!
Originaly placed in the public domain, this work is uploaded to SVN as "GPL v2 or later".
http://forums.wz2100.net/?topic=1253.msg11409#msg11409


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3296 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 03:02:42 +00:00
Roman C d50a969336 Weapon balance tweaks:
mini-pods:
  - reverted all values to default, since all changes are done in weaponmodifier.txt / structuremodifier.txt now

mini-rocket artillery:
  - increased long hit chance from 60 to 65
  - increased number of rounds from 8 to 9
  - increased damage from 30 to 34

NOTE: mini-rocket artillery is designed to be used together with mini-pods, they complement each other

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3295 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 00:25:20 +00:00
Roman C 84cac24ac7 Applied "Rock, Paper, Scissors" to structuremodifier.txt
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3294 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:42:50 +00:00
Roman C cd20d0e196 Sorted lines in structuremodifier.txt for better readability.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3293 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:38:38 +00:00
Roman C ea8e5cd71a Changed values of the weaponmodifier.txt - first step of applying "Rock, Paper, Scissors" principle.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3292 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:35:56 +00:00
Roman C 2684e521f5 Sorted lines in weaponmodifier.txt for better readability. No modifications to the data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3291 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:31:50 +00:00
Giel van Schijndel 5772327c83 * Ahum, shouldn't have committed this file yet (as it is CSV still...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3289 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:05:46 +00:00
Giel van Schijndel f2164d0d07 * Add SQL conversions of some stats files (from the campaign directory) (all are valid SQLite syntax)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3288 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:03:45 +00:00
Roman C 3912841537 Fix weapons that had more than 1 fire round (salvo file) but no reload time specified.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3284 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 21:39:09 +00:00
Giel van Schijndel 39750cec9c * Update the tagfile definition files to __all__ include the description of BO (boolean) in their header comment
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3280 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 16:21:06 +00:00
Giel van Schijndel de264ad804 * Remove yet some other useless sounds: ID_SOUND_HELP, ID_SOUND_BARB_SCREAM2, ID_SOUND_BARB_SCREAM3
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3270 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 12:02:18 +00:00
Giel van Schijndel 76b66c8271 * Remove scream4.ogg from audio.wrf
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3269 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 11:41:46 +00:00