* Use this enum's values throughout the src/* code
* Replace scripting function playCDAudio(int) by playIngameCDAudio() which is equivalent to cdAudio_PlayTrack(playlist_ingame)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3687 4a71c877-e1ca-e34f-864e-861f7616d084
-increased fire power of some cyborgs to match the fire power of the weapons used for units
-decreased reload time for cyborg flamers
-increased weapon range of HPV Cyborgs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3556 4a71c877-e1ca-e34f-864e-861f7616d084
Additionaly:
- Remove soundBug event, which apparently was needed to workaround some bug in the sound system which no longer exists. (We can even pause in CALL_GAMEINIT, which apparently was not possible in 1.x.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3545 4a71c877-e1ca-e34f-864e-861f7616d084
make AI leave 2 tiles without hardpoints when building a wall a defenses on gateways
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3509 4a71c877-e1ca-e34f-864e-861f7616d084
Notes:
- $<, the first prerequisite, expands to the prerequisite of the definition of the rule. Here: the value of %
- $?, the newer prerequisites, expand to the prerequisites of the reference to the rule. Eg.: "bar" when the reference is "foo.wz: bar"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3478 4a71c877-e1ca-e34f-864e-861f7616d084
-only one copy of slo/vlo files will be left in the repository, since it is much easier to maintain
-made Aivolution research Mini-rocket Artillery faster on T1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3474 4a71c877-e1ca-e34f-864e-861f7616d084
-this version of Aivolution uses commanders and mini-pods
-plus many minor tweaks
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3468 4a71c877-e1ca-e34f-864e-861f7616d084
- Fix a bug where you could build an oil-derrick too early.
- Prevent factory from being built before the voice has asked for it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3361 4a71c877-e1ca-e34f-864e-861f7616d084
-HMG HP is enabled in T1 "Advanced bases" settings (the way it was intended to be)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3326 4a71c877-e1ca-e34f-864e-861f7616d084
- Use new NULL_ID instead of UDWORD_MAX to indicate invalid ids.
- Fix if-complication
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3323 4a71c877-e1ca-e34f-864e-861f7616d084
-gave more firepower to flamers and cannons
-made cannons more versatile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3312 4a71c877-e1ca-e34f-864e-861f7616d084
Originaly placed in the public domain, this work is uploaded to SVN as "GPL v2 or later".
http://forums.wz2100.net/?topic=1253.msg11409#msg11409
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3296 4a71c877-e1ca-e34f-864e-861f7616d084
mini-pods:
- reverted all values to default, since all changes are done in weaponmodifier.txt / structuremodifier.txt now
mini-rocket artillery:
- increased long hit chance from 60 to 65
- increased number of rounds from 8 to 9
- increased damage from 30 to 34
NOTE: mini-rocket artillery is designed to be used together with mini-pods, they complement each other
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3295 4a71c877-e1ca-e34f-864e-861f7616d084