Rodolphe Suescun
d72f0cdc02
Fixed data directory problem.
...
Fixed sound source destruction problem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@395 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-11 09:00:20 +00:00
Per Inge Mathisen
398ca55ba0
Add extra sanity checks to soundtrack code. Patch by Scott Balneaves
...
with slight changes by me. See bug report #5168 for details.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@394 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-03 22:00:43 +00:00
Rodolphe Suescun
62b6055732
Small change in water rendering code (will require changes
...
in tilesets).
Fixed 2 memory leaks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@389 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-19 10:09:20 +00:00
Per Inge Mathisen
e03c5cc2f5
Comment out two debug logs that were spamming too much for comfort during normal play.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@388 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-17 08:59:47 +00:00
Rodolphe Suescun
6fedcb3d4d
Fixed crash in sound lib.
...
Fixed shadow-related problem.
Fixed polygon flags (face culling and colour key related).
Added new tileset from Grim.
New warzone logo.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@365 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-29 16:20:35 +00:00
No Author
5ba7ddac6b
Create final repository structure.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00