Giel van Schijndel
df801f1b08
* Make seq_Play const correct
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* Use "bool" instead of "BOOL" for the return types of lib/sequence functions
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6112 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-04 18:45:18 +00:00
Per Inge Mathisen
274ae7c9a4
Enforce strict function prototypes for autoconf builds, and fix function prototype problems.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4487 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-05 15:34:55 +00:00
Gerard Krol
58b82f44ad
Remove all RPL cruft from the sequence code. The new sequence code can be added to sequence.c easily. Projects will need to be updated.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3162 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 15:57:29 +00:00
Dennis Schridde
49ceba7503
Add GPL notices to all sourcecode files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Per Inge Mathisen
a3df2ad6c8
Another force fix. Remove more references to DirectX.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@552 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-10 13:53:26 +00:00
Per Inge Mathisen
081ec89b32
Remove legacy graphics code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@550 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-08 20:03:05 +00:00
No Author
5ba7ddac6b
Create final repository structure.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00