So they should be pulled in where static compilation is choosen: Via settings LIBS for configure in the __BUILD_SCRIPT, eg.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3362 4a71c877-e1ca-e34f-864e-861f7616d084
configure.ac: YY_NO_INPUT prevents Flex from defining input(), which we do not need, since we use our own YY_INPUT instead. Maybe we should use Flex's function instead?
lib/script/script_parser.y: scriptStoreVarTypes() was defined but never used.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3300 4a71c877-e1ca-e34f-864e-861f7616d084
Clean out stray OpenAL header check, forgotten when switching to pkg-config.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3279 4a71c877-e1ca-e34f-864e-861f7616d084
PACKAGE_MAINTAINER and PACKAGE_VERSION should probably also make their way into the logfile...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3040 4a71c877-e1ca-e34f-864e-861f7616d084
* On MinGW always link in '-lz -lintl -liconv -lfreetype -lfontconfig -lexpat -lgdi32' as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2951 4a71c877-e1ca-e34f-864e-861f7616d084
- It builds examples, etc. by default, which is annoying
- It will install along with Warzone, which is dangerous
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2761 4a71c877-e1ca-e34f-864e-861f7616d084
* Disable compiling of QuesoGLC when creating a Debian package
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2728 4a71c877-e1ca-e34f-864e-861f7616d084
Need to investigate further on howto best setup autotools to accomplish that.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2713 4a71c877-e1ca-e34f-864e-861f7616d084
- Don't define LIBS anymore, use LDADD instead to add the required xxx_LIBS (useful for tools which don't depend on all the libs WZ needs)
- Cleanup (safer variable expansion, mostly)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2623 4a71c877-e1ca-e34f-864e-861f7616d084
* Make the automake build-system use Autorevision to produce src/autorevision.h
* Add it to the clean-local target as well!
* Ignore src/autorevision.h (in "svn status")
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2579 4a71c877-e1ca-e34f-864e-861f7616d084
* make sure that it's contents are installed as docs when --install-data is used
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2572 4a71c877-e1ca-e34f-864e-861f7616d084
- Less strict warnings in debug-mode (still unusable, because ICC warns about _a lot_)
- Explicit conversions
- Clarify parameter evaluation order
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2550 4a71c877-e1ca-e34f-864e-861f7616d084
- Check for pkg-config earlier, pkg-config 0.9 should be sufficient according to configure.
- Add pkg-config m4 file to be able to check for pkg-config where it is not installed.
- Fix typo in ChangeLog, add recent buildsystem changes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2541 4a71c877-e1ca-e34f-864e-861f7616d084
Therefore switching back to setting CFLAGS. Don't ask me why I changed it in the first place...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2537 4a71c877-e1ca-e34f-864e-861f7616d084
* Add URL to QuesoGLC to the configure script's error messages about GLC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2525 4a71c877-e1ca-e34f-864e-861f7616d084
* This _will_ require you to install http://quesoglc.sourceforge.net/ on your system to be able to compile (windows binaries are provided on the sourceforge download page as well; just dump them in wz's devpackage directory for now)
* Currently the font render code is hard-coded to select two fonts: DejaVu Sans Mono regular style (aka "Book") or bold style; if you're package manager doesn't provide these fonts (Debian and derivatives have "ttf-dejavu"), you can get them from http://dejavu.sourceforge.net/
This closes#1 (https://trac.mortis.eu/warzone/ticket/1 I dumped/maintained my patch there)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2521 4a71c877-e1ca-e34f-864e-861f7616d084
- Use pkgconfig where possible (sdl, png, ogg/vorbis). Removes m4 file dependencies, tests are faster. If this is a problem for you: Tell me!
- Check against SDL_net using AC_CHECK_* instead of custom m4 macro. Before not much more was tested anyway.
- Enormously simplify OpenGL/OpenAL checks. Functionality should be the same. More diverse error messages. pkgconfig-style LIBS definition.
- Define DATADIR/LOCALEDIR via config.h instead of via CFLAGS. Should move them into dependency checks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2485 4a71c877-e1ca-e34f-864e-861f7616d084
* Turn macro ALLOC_VARIDENTDECL partially into a static inline function
* Remove -Wno-nonnull since this warning shouldn't appear anymore now
Patch by pseudonym404 with some changes by me ( http://forums.wz2100.net/index.php?topic=148.msg7723#msg7723 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2377 4a71c877-e1ca-e34f-864e-861f7616d084
SDL_net.h: Where the SDL headers are not in a standard include path it sometimes seems to have problems with it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2057 4a71c877-e1ca-e34f-864e-861f7616d084
- Reorder debug=yes CFLAGS so the -Wno- flags are at the end
- Make skybox float-uv aware
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1890 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove some dead (commented out) & dirty code from multiint.c which used JPEG code (image_load_from_jpg)
* Remove dead (commented out) code from screen.c which used JPEG code (function static GLuint image_create_texture)
* Remove unused backdrop types from pieblitfunc.[ch]
* Convert last JPEG files into PNG, add a "comment" property on those: "All of these are converted from JPEG files, so this is JPEG quality."
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1490 4a71c877-e1ca-e34f-864e-861f7616d084