Commit Graph

265 Commits (7330a69a1c3756bd564c3f2473f84f0a751b5a06)

Author SHA1 Message Date
Guangcong Luo fac8b8ffb9 Commit patch #366: Show "Connection error" in case of connection error
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6998 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:05 +02:00
Per Inge Mathisen 7dfe082475 Fix ticket #293: Crashes in netlog code. 2009-03-21 08:19:49 +01:00
Buginator e1e42928ee Players no longer drop from game after too much data has been sent to them. (Usually happens in longer games, when there is more data that needs to be sent)
Closes ticket:315
Fixes ticket:218

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6881 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-20 20:40:49 +01:00
Buginator 9e0767ecfd * Fixes memory leak.
* Fixes eventFireCallbackTrigger which was called multiple times.

* LOG_NET is to *only* be used for network traffic, not for sync issues.

* Adds visual display about when player leaves/drops.

* Adds / cleans up debug messages concerning connection issues.

* Adds new message type NET_PLAYER_DROPPED, (as opposed to NET_PLAYER_LEAVING). One is when we lose a connection, the other is when a player quits 'normally'.


Will be adding icons from Ticket #247 done by Zarel soon.

NOTE: please use --debug net if you have connection issues!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6677 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-21 22:09:58 +00:00
Per Inge Mathisen f002d651e7 Fix bug #273 - server crashes if more than 6 players join a game. Reviewed by devurandom.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6659 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-19 20:01:10 +00:00
Dennis Schridde aac41748dc Bump copyright
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6617 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 18:01:48 +00:00
Dennis Schridde 52b07e9cf0 Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6615 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:18 +00:00
Dennis Schridde cbbc58d1e9 Move files which extend a c std library header to a filename of similar name
Extension functions dealing with ...
 * strings are in string_ext.h
 * stdio (namely printf variants) are in stdio_ext.h
 * math are in math_ext.h

These headers are no longer included by frame.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6613 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:09 +00:00
Per Inge Mathisen 4cae3b8f1b Improve handling of an error in NETsendfile reported in issue #215. Add TODO about
rewriting this whole function and reference to ticket.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6580 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-03 17:02:17 +00:00
Giel van Schijndel 5f5489b650 * Stuff SESSIONDESC.dwUser[1-4] in an array: SESSIONDESC.dwUserFlags\[4]
* Rewrite NETgetGameFlagsUnjoined such that it's not hardcoded for its `flag` parameter anymore

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6150 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-14 12:58:59 +00:00
Giel van Schijndel 810fac209b * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line
* Alphabetically sort the file lists

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6144 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-13 13:04:37 +00:00
Giel van Schijndel 123551b6b6 Initialise the network buffer to send GAMESTRUCTs from across to zero
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6004 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 20:39:26 +00:00
Per Inge Mathisen 704117f85c Fix various doxygen errors and warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5992 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 18:25:34 +00:00
Buginator 21fdab0117 Modify debug output to specify the 'real' directory that physfs is using for the file in question.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5958 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-07 20:00:54 +00:00
Giel van Schijndel ef72bf0a43 * "Upgrade" the function comments for NETsendGAMESTRUCT and NETrecvGAMESTRUCT to Doxygen comments
* Restore the empty lines removed in r5732
 * Add a note to GAMESTRUCT containing a list of elements that need to be updated when GAMESTRUCT's definition changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5770 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-03 21:34:18 +00:00
Per Inge Mathisen 98bd943cc3 patch #1092: Remove some warnings reported by gcc when compiling lib/netplay/netplay.c by Bertrand Coconnier
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5747 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 20:23:37 +00:00
Buginator 1578d9ade8 *no code changes* Just adding a note to some functions that can use the master server to transfer the data to/from.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5732 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 03:58:26 +00:00
Per Inge Mathisen c2fe7de339 The fix to bug #11829: When three players join mp dialog, one drops, in r5258
had a little bug of its own, that made player 3, 5, and 7 drop instead. Fixed!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5521 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-12 20:36:59 +00:00
Per Inge Mathisen 58792b6df1 Fix erronous error reporting
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5517 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-12 16:21:00 +00:00
Per Inge Mathisen e2064a4927 Add error check in NETsendGAMESTRUCT - dump warning to log if fails.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5516 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-12 11:50:18 +00:00
Per Inge Mathisen a2ca8dedaf Improve logging in NETbcast. Change parameter type of NETBroadcastPlayerInfo so
that it takes unsigned like all its users.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5515 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-12 11:20:47 +00:00
Per Inge Mathisen 117fa9e961 Cosmetic improvements to netplay debug log calls.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5514 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-12 11:02:55 +00:00
Dennis Schridde 022315eef0 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 20:10:16 +00:00
Dennis Schridde 302a557478 Rename "raw" Makefiles to "win32" Makefiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5402 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-06 14:29:04 +00:00
Dennis Schridde 45f23a4926 Merge commit 'HEAD@{3}'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5347 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-28 22:32:44 +00:00
Dennis Schridde 9343c485b0 Revert "Some endianness swaping, as found in tags/2.1_beta3. Apparently was forgotten to port back..."
This reverts commit r5335.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5337 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-26 12:57:16 +00:00
Dennis Schridde b524a3f8bd Some endianness swaping, as found in tags/2.1_beta3. Apparently was forgotten to port back...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5335 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-26 12:47:36 +00:00
Dennis Schridde 050ec39c11 Use the (also new in this commit) relative variants of the directories almost everywhere.
Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 23:41:52 +00:00
Dennis Schridde fd2bfb0e0f Prepare for another fix for parts of bug #11883: Issues with the improved raw Makefiles
- Rename Makefile.raw to lowercase


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5321 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 22:48:45 +00:00
Dennis Schridde 73b35ab8d6 Rename top_srcdir/top_builddir to abs_top_srcdir/abs_top_builddir, to make this more obvious.
Their use is currently flawed, since it will not work in directories with spaces in them... (


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 20:19:54 +00:00
Dennis Schridde 9bd8b24921 Boost raw Makefiles
- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
   When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-23 13:54:47 +00:00
Per Inge Mathisen 4c73e82896 Fix --selftest check in nettypes.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5273 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-19 16:44:38 +00:00
Per Inge Mathisen 94f523d9ef Fix bug #11829: When three players join mp dialog, one drops
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5258 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-16 19:39:42 +00:00
Giel van Schijndel f9171b825f Use sizeof instead of magic numbers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5245 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 13:51:31 +00:00
Per Inge Mathisen 14460d938a Make sure that packet size is turned into big endian before we send it.
This breaks network compatibility with everything older than this commit.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5234 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-08 14:22:44 +00:00
Per Inge Mathisen a05859644a Fix two mistakes in r5176 (static string cleanup) that made us copy far
less from two strings than we should.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5233 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-08 13:30:05 +00:00
Giel van Schijndel 855ec725d4 Use sstrcpy|sstrcat instead of strlcpy|strlcat for manipulation of statically sized strings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5176 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-25 13:46:49 +00:00
Per Inge Mathisen 1819c503c6 Make difficulty work when you start the campaign with the --game parameter.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5076 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-12 17:50:10 +00:00
Dennis Schridde c67a3ef1be More comments on previous patch, which was by Buginator.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5051 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-11 19:53:27 +00:00
Dennis Schridde 25c53e1c48 commandline argument --join <host> to join into a lobby directly from the commandline ((needs ChangeLog addition!))
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5050 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-11 19:09:29 +00:00
Dennis Schridde 0e21488f74 Last commit to solve bug #11656, fix by Paul Wise <pabs>.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4954 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-07 10:09:20 +00:00
Dennis Schridde 7655a44069 Fix issue where hosting a game and then exiting before it starts would not stop warzone from listening on its port.
Signed-off-by: Dennis Schridde <devurandom@gna.org>

- Also seems to fix other issues, like weird number of AIs after host-stophost-hostagain.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4953 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-07 10:06:49 +00:00
Giel van Schijndel 510b633251 * Utilise ARRAY_SIZE to determine the amount of elements in a statically sized array
* Use sizeof(*ptr) instead of sizeof(type) in malloc & memset calls


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4892 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-02 21:19:15 +00:00
Giel van Schijndel 61c8bbc4b9 * Don't "Guarantee nul-termination" after snprintf as snprintf does that itself already (per the C99 spec)
* Use strlcpy for copying strings instead of snprintf "%s"
 * Don't cast the return value from vsnprintf to (void)
 * When we use va_start make sure to use va_end as well...
 * Fix indentation


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4785 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 14:21:41 +00:00
Per Inge Mathisen 9da6c7eb96 Netplay bugfixes from Buginator, with changes by me.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4560 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-11 18:35:53 +00:00
Roman C 78f4b01231 Implemented 'Ready' button for the lobby. The game starts when all players have clicked on it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4555 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-09 20:05:09 +00:00
Roman C 674db841fa Fix a bug in whosResponsible() which caused execution of AI scripts on a client instead of the host in some cases.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4540 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-07 17:31:57 +00:00
Per Inge Mathisen 274ae7c9a4 Enforce strict function prototypes for autoconf builds, and fix function prototype problems.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4487 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-05 15:34:55 +00:00
Roman C 49903f9593 Get rid of unnecessary warnings when compiling release build using MSVC.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4462 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-01 15:56:39 +00:00
Per Inge Mathisen 3ee8a3ed7f Add beginnings of a game self-test. Start with --selftest command line option.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4433 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-30 14:36:11 +00:00
Per Inge Mathisen be566a7d6d Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4403 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-28 23:28:44 +00:00
Per Inge Mathisen 3dd337b73f Fix variable that might be read unset. Reported by Valgrind.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4318 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 19:24:07 +00:00
Dennis Schridde 1c4901ce29 GCC says: "suggest parentheses around assignment used as truth value"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4313 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 16:58:26 +00:00
Dennis Schridde 10f2ccfd56 TRUE->true, FALSE->false (except in scripts)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4311 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 16:51:17 +00:00
Per Inge Mathisen 775637ef95 Fix some -Wextra warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4307 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 16:02:11 +00:00
Giel van Schijndel dcc1536f58 Backport r4221 from the 2.1 branch to trunk:
* Fix warning regarding array bounds


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4304 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 15:40:13 +00:00
Roman C a1008c093d Reduce amount of junk in the MSVC compilation output by about 70%.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4279 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 22:15:28 +00:00
Giel van Schijndel 7785437073 return the success/failure status from the NETenum template
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4244 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 14:00:30 +00:00
Giel van Schijndel cf6ea01b4a * In NETstring use memcpy to copy the string and guarantee NUL-termination manually
* strlcpy() is unsafe if we cannot trust the source string to be NUL-terminated (as strlcpy does "return strlen(src);")


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4242 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 13:50:54 +00:00
Giel van Schijndel 6cd8e03773 Document NETstring (Doxygen documentation) and use strlcpy instead of memcpy to guarantee NUL-termination
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4241 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 13:48:25 +00:00
Giel van Schijndel fbf0395b7e Also test NETenum in the nettypes unit test
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4240 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 13:35:01 +00:00
Giel van Schijndel f26ccb421d Wrap function-macro NETenum in a do{}while(0) loop
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4239 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 13:33:27 +00:00
Giel van Schijndel 6aa9b6fa35 * Declare static string constants as `static const char string[]` rather than `char* string` (guarantees both constness and that we won't accidentily change the pointer)
* In NETcoder declare string str the same size as original (using sizeof), use sizeof() instead of magic numbers


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4237 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 13:12:58 +00:00
Christian Ohm 3dbd10b277 Add newlines to two files to shut up gcc.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4109 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-16 14:23:44 +00:00
Dennis Schridde 2537bfc61c Cleanup #includes a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4107 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-16 12:39:08 +00:00
Dennis Schridde cb2f0a30df Patch MSVC Solution file to depend on SQLite and change eol-style to native for them, since otherwise patches will not apply.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4044 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 18:16:04 +00:00
Giel van Schijndel 33216b2e9d Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3988 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 10:50:58 +00:00
Dennis Schridde d8409c9819 - Don't define CFLAGS anymore, export WZ_CFLAGS instead, which can be overridden by make commandlines
- Set -DYY_NO_INPUT only in those places where needed
- Add some previously forgotten CFLAGS where needed
- Remove extranous -lintl from WIN32_LIBS
- Remove apparently unnecessary directory from Mac include (png_util doesn't need it either)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3986 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 02:01:46 +00:00
Dennis Schridde 9f44219b1c Move addition of CFLAGS from configure.ac to the places they are actually needed.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3983 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-09 20:08:42 +00:00
Dennis Schridde 3858daf4a1 Reset MSVC version from 9 to 8, since otherwise MSVC8 will refuse to load the project files. (bug #11219)
Does MS provide some kind of templating system? Like autotools generate Makefiles from Makefile.am.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3950 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 11:28:40 +00:00
Dennis Schridde d3455b699a Properly set include/library directories for MSVC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3949 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 01:45:45 +00:00
Dennis Schridde 43fb8fd0d9 Add fixme for bug #11095.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3877 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 01:24:45 +00:00
Giel van Schijndel f4d10dd461 Reapply r3643 (or revert r3669): Port NETBroadcastPlayerInfo over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3799 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:53:17 +00:00
Per Inge Mathisen f1a62097bf Netcode: Make NetDir static, and remove some unnecessary function parameters.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3798 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:39:23 +00:00
Per Inge Mathisen c614aabe31 Reorganize the packet definitions to avoid duplication and scatter of data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3787 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:55:38 +00:00
Per Inge Mathisen 0fbcf9399b Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type
when decoding them.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:25:12 +00:00
Per Inge Mathisen afb59e5e99 Clean up declaration of NETsetupTCPIP
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3771 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 17:22:43 +00:00
Giel van Schijndel 21927c7e74 Add a hack to allow receiving and processing of MSG_PLAYER_STATS in the right place
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3765 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:56:58 +00:00
Giel van Schijndel 84a36281a5 When retrieving games from the lobby abort on failure to prevent an infinite loop
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3762 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 21:20:25 +00:00
Giel van Schijndel 81fe501660 Bail out when we fail to receive the game count in the lobby code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3759 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:51:24 +00:00
Per Inge Mathisen ffc6d739a1 Improve some net debug log calls.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3758 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:26:23 +00:00
Per Inge Mathisen 29153d8fe4 Do not use two separate packet globals. Fixes problems with corrupted network data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3757 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:22:42 +00:00
Giel van Schijndel 7493e9ea3f Replace some magic numbers with HOST_DPID; patch by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 18:25:35 +00:00
Per Inge Mathisen d484e2bc98 Fix infinite loop when joining a game. An encode was supposed to be a decode.
Also remove some excess logging calls.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 17:19:12 +00:00
Per Inge Mathisen 917187ca7d Clean out some excess global defines.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3753 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:23:20 +00:00
Per Inge Mathisen 907f684f8a Remove remains of old external launcher program lobby.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3752 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:00:17 +00:00
Per Inge Mathisen 4cff4f49fe Dump some dead code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3750 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 11:47:07 +00:00
Per Inge Mathisen b8ecac8f77 Remove the final remains of the old ugly network code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3746 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:03:00 +00:00
Per Inge Mathisen 8a38943349 Remove the code to send and receive whole droids if they are missing. Since we
are now using TCP, we should not be missing any droids. See patch #927 for
discussion.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3745 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:01:57 +00:00
Per Inge Mathisen 160afd4e7a Remove some unused code from netplay.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3744 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 20:08:39 +00:00
Giel van Schijndel d5e7f01ef6 Change magic number to HOST_DPID and document HOST_DPID; file #3791 from patch #975 by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3743 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 19:57:47 +00:00
Per Inge Mathisen 12bcb52e3d Truncate strings and binary data sent over the network if larger than expected.
Patch by Buginator in patch #974 with changes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3733 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 11:43:08 +00:00
Giel van Schijndel 65a3ff6a8b perform endian swapping for MSG_PLAYER_INFO messages;
NOTE: reverting r3669 (or re-applying r3643) would be better, though unfortunately it doesn't work...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3729 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:29:58 +00:00
Giel van Schijndel 6d27eabf88 Revert r3643; this fixes #7
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3669 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 20:19:52 +00:00
Giel van Schijndel 70d7e095f0 When bailing out of packet decoding make sure to call NETend()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3668 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 17:46:03 +00:00
Giel van Schijndel 208a399d73 Turn an ASSERTion into a debug(LOG_NET, as is not safe to simply assume that a player ID is correct (and as such we cannot just ASSERT on it)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3667 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:58:48 +00:00
Giel van Schijndel 4a77f3d8b0 Use NETsendGAMESTRUCT and NETrecvGAMESTRUCT to send & receive GAMESTRUCTs endian safe
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3665 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:39:49 +00:00
Giel van Schijndel 730ef63107 Add functions NETsendGAMESTRUCT and NETrecvGAMESTRUCT to deal with sending & receiving of GAMESTRUCTs in an endian safe way
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3664 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:39:46 +00:00
Giel van Schijndel 459254f306 Update netlog.c's packetname list for r3661
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3662 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:42:02 +00:00
Giel van Schijndel 0c7ade394d * Remove message type MSG_PLAYER_DATA as it sends/receives void* data chuncks which is __not__ endian safe (not to mention struct padding)
* Don't maintain player stats in lib/netplay/netplay.c; instead maintain them in src/multistat.c
 * Add a new net message type (NET_PLAYER_STATS) to exchange player stats


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3661 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:39:31 +00:00