Commit Graph

5 Commits (6e394af237b4704c6bcbd7c938130716458c92be)

Author SHA1 Message Date
Giel van Schijndel 95d8cddc61 remove data/mods/global/aivolution/installation.txt from the raw makefiles and autotools buildsystem (to complement r4156)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4181 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 19:34:09 +00:00
Giel van Schijndel 94481386e4 * Add the Newst tileset to the raw Makefiles and autotools buildsystems (to build a ZIP file out of it)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3127 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-22 20:01:10 +00:00
Giel van Schijndel 613aa478e5 * Declare the .wz archives as PHONY targets in the raw makefile system
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2674 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-31 12:41:26 +00:00
Giel van Schijndel 55a5837ef3 * Move AIvolution from data/multiplay/skirmish/customai to data/mods/global
* Make sure the buildsystem now constructs a global mod aivolution.wz from AIvolution (you can use it using "--mod aivolution" or "--mod aivolution.wz")
 * Add the GPL text to Grim's GFX mod for emphasis (as it was in the grim.wz archives in the distributed releases)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2411 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 19:59:28 +00:00
Giel van Schijndel b360d380b2 * Move data/grim to data/mods/global/grim
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2404 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 17:42:17 +00:00