Commit Graph

66 Commits (640ee1f653da3c1071cc91243198e3248d0b3ef3)

Author SHA1 Message Date
Roman C 3fdc1dc341 Aivolution:
-use super cannon cyborgs
-use thermite flamers cyborgs
-research more flamer upgrades

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5022 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-10 17:18:29 +00:00
Roman C 77317b4508 Aivolution:
-remove unused research
-calculate the most effective AT weapon on the fly

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5015 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-10 13:24:42 +00:00
Roman C a63115ec88 Fixed a crash in Aivolution.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4931 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-04 17:15:40 +00:00
Roman C be072337f4 Aivolution: increase number of min attackers needed to start attacking an enemy.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4930 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-04 16:51:23 +00:00
Roman C 4c5420f463 Aivolution:
-fix heavy templates

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4868 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-01 14:36:00 +00:00
Roman C 405a03ba95 Aivolution:
-counter attacks by long-ranged units (including arty)
-rewrote the way AI handles situations when it loses enemy base location while attacking it

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4863 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-30 16:04:08 +00:00
Dennis Schridde 12fd89098c Optimise NEWST tiles, too
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4782 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 13:42:08 +00:00
Dennis Schridde c071761a17 intfac5 for Grim
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 11:00:35 +00:00
Dennis Schridde df4484ac70 Optimize Grim's textures, too
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:59:56 +00:00
Roman C fa133dd959 Aivolution:
-build at least 2 cyborg factories
-use more attackers during an attack

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4749 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-23 13:26:08 +00:00
Roman C e1aa71d365 Aivolution AI:
-add some templates for unupgrgaded factories

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4742 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 12:50:08 +00:00
Roman C c5e91b5799 Make games less jerky when Aivolution AI is active by preventing AIs from execute their scripts all at the same time.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4656 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-16 17:10:55 +00:00
Roman C fa90c040c7 Aivolution AI:
-fix AA defenses construction

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4629 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-15 14:37:11 +00:00
Roman C 3cc53501a0 Aivolution AI:
-thank the player who gifted a unit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4611 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-14 19:22:29 +00:00
Roman C f030d2944b Aivolution AI:
-build light cyborgs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4575 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-12 15:44:58 +00:00
Roman C 98e620b2f0 Update Aivolution command list.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4557 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-10 15:59:17 +00:00
Roman C 3c7b6b4000 Aivolution AI:
-fix the "Not enough power to build droid" for AIV too

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4550 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-09 17:25:36 +00:00
Roman C 1aee29fab5 Aivolution AI:
-don't append "-aiv" to AI names on machines which don't run Aivolution.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4531 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-06 15:58:39 +00:00
Roman C c8be736b57 Aivolution:
-check if found player base before attacking it

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4457 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 22:33:35 +00:00
Roman C e881fe7f14 Aivolution:
-taunts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4456 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 21:23:58 +00:00
Roman C 8a12c396f4 Aivolution:
-fixed a bug that made Aivolution defend its own derrick instead attacking an unprotected enemy derrick by building a bunker near it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4449 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 18:19:41 +00:00
Roman C 9197e3a9ea Aivolution:
-added a way to find out if playing against aivolution: "are you aiv?" command.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4382 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-28 01:08:34 +00:00
Roman C d95b7c75eb Aivolution:
drop a beacon before sending a command, not vice versa

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4377 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 17:16:58 +00:00
Roman C 36fa88f6f7 Aivolution:
-more taunts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4342 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-26 00:52:51 +00:00
Roman C 7092a1f808 Aivolution:
-make sure dialogs AIs are involved in are visible to all allies

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4338 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-26 00:05:15 +00:00
Roman C 2e66547554 Aivolution:
Fixed a script function calling getPlayerName(-1) and causing an assert.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4335 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-25 21:22:56 +00:00
Roman C cdf90a2002 Aivolution:
-don't ask for help when already defeated
-disabled an unnecessary assert

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4284 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 22:46:06 +00:00
Roman C 5045ee4d27 Aivolution:
Attempt to avoid division by 0.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4280 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 22:19:19 +00:00
Giel van Schijndel 95d8cddc61 remove data/mods/global/aivolution/installation.txt from the raw makefiles and autotools buildsystem (to complement r4156)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4181 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 19:34:09 +00:00
Roman C e3130c9c96 Aivolution: fixed swapped actual parameters for the first and second parameter of a function.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4166 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 15:44:14 +00:00
Roman C d334213174 Aivolution:
wait some time before notifying allies of an idle state to prevent too rapid state changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4160 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 01:11:58 +00:00
Roman C cfea441525 Aivolution AI:
-AI became more talkative
-more phrases can be recognized and used as commands
-cleanups

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4158 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-19 21:02:03 +00:00
Roman C 53ccf20390 Fix Aivolution readmes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4156 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-19 19:04:19 +00:00
Roman C 64f4a2d593 Aivolution AI:
-don't offer to attack enemies on startup, if AIV has no units
-use player names instead of player numbers in the chat

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4151 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-18 22:18:48 +00:00
Roman C 30f5916f83 Aivolution AI:
-fixed a bug, which made Aivolution send its units to the initiator of the "go <player>" request instead of the enemy it was supposed to attack.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4149 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-18 20:14:18 +00:00
Dennis Schridde 3e9cb44a88 frend -> frontend (makes mods which add files to the WRF incompatible!)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4045 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 19:22:40 +00:00
Dennis Schridde a2548cf796 Create empty rules for player0.* to prevent circular dependencies
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3942 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-07 16:03:02 +00:00
Roman C 2465552376 Aivolution AI:
-made AIV research all tech necessary for the newly added heavy templates
-tweaked templates a bit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3887 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 18:12:38 +00:00
Roman C 295d1e40e8 Fixed bug #11097 ("Ai opponents use the medium yellow body all the time").
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3873 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-29 20:18:13 +00:00
Roman C cc3c372bdf Aivolution:
revert changes done to player0.slo after 3841, since it reverted bug fix to bug #11085, which was applied in r3840.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3871 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-29 20:00:12 +00:00
Dennis Schridde f92b8fc5b4 PCRE is not supported by every grep as it seems, so expand \s to [[:space:]].
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3860 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-23 14:33:18 +00:00
Dennis Schridde 8485224b12 Move playerX.[vs]lo.in to player0.[vs]lo
This adds make warnings, which are hopefully always reacted upon as they are in my version of GNU make, so it does the correct thing and not try to replace player0.[vs]lo with itself or do other crap...
make: Circular player0.slo <- player0.slo dependency dropped.
make: Circular player0.vlo <- player0.vlo dependency dropped.
Also: Add clean target


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3851 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 18:46:23 +00:00
Dennis Schridde f37984a87c Fix a typo in regexp, which prevented "playerX.slo" from getting replaced properly.
Also add error checking, to see wether the template parameters were replaced properly.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3850 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 17:42:30 +00:00
Dennis Schridde bafb1ddd8f Port r3845: .vlo depends on .vlo.in
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3846 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 12:01:07 +00:00
Dennis Schridde bdc4c57fa7 Port r3843 from branches/2.1: Autogenerate playerX.slo files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3844 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 11:54:29 +00:00
Roman C 2636ccbef2 Aivolution AI:
-files for all 8 AI players are now back into the repository.
-fixed bug #11085 (part 1/2)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3840 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:34:50 +00:00
Per Inge Mathisen 5f42362b77 Replace spaces with dashes in texture names. No more spaces from now on!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3490 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 20:14:16 +00:00
Dennis Schridde 5f22eb8fc2 Parts of my Osmic mod modifications got accidently commited...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3479 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 14:23:11 +00:00
Dennis Schridde 20efcc7b0a Automate mod creation rules.
Notes:
- $<, the first prerequisite, expands to the prerequisite of the definition of the rule. Here: the value of %
- $?, the newer prerequisites, expand to the prerequisites of the reference to the rule. Eg.: "bar" when the reference is "foo.wz: bar"


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3478 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 14:20:20 +00:00
Roman C 0679e72d4e Aivolution AI:
-only one copy of slo/vlo files will be left in the repository, since it is much easier to maintain
-made Aivolution research Mini-rocket Artillery faster on T1

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3474 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 21:17:29 +00:00