- Fixed several files for being C89 compatible, so MSVC compiles them. (No variable declarations after function calls allowed.)
- Added function definitions (lib/framework/win32fixes.h) for functions with different names under Win32/Linux. (Aiming at moving all platform specific defines into such headers. Everywhere included frame.h should make this easy.)
- Please take a look at lib/gamelib/audp_parser.y. I had to convert the lowercase token "text" to uppercase "TEXT", so it doesn't collide with msxml.h (mysteriously included by some windows headers).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@433 4a71c877-e1ca-e34f-864e-861f7616d084
- Added a WZ_DEPRECATED macro (lib/framework/macros.h) to mark deprecated functions.
(See http://websvn.kde.org/trunk/KDE/kdelibs/kdemacros.h.in?view=markup -> KDE_DEPRECATED for usage.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@406 4a71c877-e1ca-e34f-864e-861f7616d084