- Set -DYY_NO_INPUT only in those places where needed
- Add some previously forgotten CFLAGS where needed
- Remove extranous -lintl from WIN32_LIBS
- Remove apparently unnecessary directory from Mac include (png_util doesn't need it either)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3986 4a71c877-e1ca-e34f-864e-861f7616d084
* Look at sound_StopSample specifically
* Use a function to manipulate the linked list of audio samples (i.e. get rid of duplicated code)
* Allow printing of OpenAL vendor, version, renderer and extensions data on multiple debug "channels" to reduce code duplication
* Add openal_error.[ch] for error detection (and producing debug messages for them!)
* Add TOSTRING and AT_MACRO macros to macros.h
* Get rid of some super-nested if-branches where one of them would return (so we don't actually need an else-branch because the function is left anyway)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3047 4a71c877-e1ca-e34f-864e-861f7616d084
* did _not_ add copyright statement for "Eidos" to new files since Eidos never wrote anything about this OpenAL/OggVorbis code (if anyone thinks I'm wrong in doing this, please say so on the mailinglist)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1566 4a71c877-e1ca-e34f-864e-861f7616d084
- Remove unneeded checks from autogen.sh (all of them are also checked in configure.ac)
- Move AM_CPPFLAGS=-$(top_srcdir), which was included in nearly every Makefile, to configure.ac
- Remove -g from CFLAGS for usual builds. This should be set by the buildscripts instead
- Remove CFLAGS_OVERRIDE, which was rendered obsolete by the above change
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1332 4a71c877-e1ca-e34f-864e-861f7616d084
* further remove audio_GetIDFromStr from src/aud.c and rename audioID_GetIDFromStr (from audio_id.c) to audio_GetIDFromStr
* also changed calling method of audio_GetIDFromStr, now it returns its retrieved value (ID index number) rather than writing it in a pointer given as parameter
PS MSVC project might be broken, I don't have it so can't check nor fix it
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1288 4a71c877-e1ca-e34f-864e-861f7616d084
Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.
Should improve the understanding of interfaces and code organization.
(Also fixed a double slash (//) include in src/multimenu.c)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@432 4a71c877-e1ca-e34f-864e-861f7616d084