Dennis Schridde
cb2f0a30df
Patch MSVC Solution file to depend on SQLite and change eol-style to native for them, since otherwise patches will not apply.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4044 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 18:16:04 +00:00
Giel van Schijndel
33216b2e9d
Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3988 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 10:50:58 +00:00
Dennis Schridde
d8409c9819
- Don't define CFLAGS anymore, export WZ_CFLAGS instead, which can be overridden by make commandlines
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- Set -DYY_NO_INPUT only in those places where needed
- Add some previously forgotten CFLAGS where needed
- Remove extranous -lintl from WIN32_LIBS
- Remove apparently unnecessary directory from Mac include (png_util doesn't need it either)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3986 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 02:01:46 +00:00
Dennis Schridde
9f44219b1c
Move addition of CFLAGS from configure.ac to the places they are actually needed.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3983 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-09 20:08:42 +00:00
Dennis Schridde
3858daf4a1
Reset MSVC version from 9 to 8, since otherwise MSVC8 will refuse to load the project files. (bug #11219 )
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Does MS provide some kind of templating system? Like autotools generate Makefiles from Makefile.am.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3950 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 11:28:40 +00:00
Dennis Schridde
d3455b699a
Properly set include/library directories for MSVC
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3949 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 01:45:45 +00:00
Dennis Schridde
43fb8fd0d9
Add fixme for bug #11095 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3877 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 01:24:45 +00:00
Giel van Schijndel
f4d10dd461
Reapply r3643 (or revert r3669): Port NETBroadcastPlayerInfo over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3799 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:53:17 +00:00
Per Inge Mathisen
f1a62097bf
Netcode: Make NetDir static, and remove some unnecessary function parameters.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3798 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:39:23 +00:00
Per Inge Mathisen
c614aabe31
Reorganize the packet definitions to avoid duplication and scatter of data.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3787 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:55:38 +00:00
Per Inge Mathisen
0fbcf9399b
Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type
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when decoding them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:25:12 +00:00
Per Inge Mathisen
afb59e5e99
Clean up declaration of NETsetupTCPIP
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3771 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 17:22:43 +00:00
Giel van Schijndel
21927c7e74
Add a hack to allow receiving and processing of MSG_PLAYER_STATS in the right place
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3765 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:56:58 +00:00
Giel van Schijndel
84a36281a5
When retrieving games from the lobby abort on failure to prevent an infinite loop
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3762 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 21:20:25 +00:00
Giel van Schijndel
81fe501660
Bail out when we fail to receive the game count in the lobby code
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3759 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:51:24 +00:00
Per Inge Mathisen
ffc6d739a1
Improve some net debug log calls.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3758 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:26:23 +00:00
Per Inge Mathisen
29153d8fe4
Do not use two separate packet globals. Fixes problems with corrupted network data.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3757 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:22:42 +00:00
Giel van Schijndel
7493e9ea3f
Replace some magic numbers with HOST_DPID; patch by Buginator
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 18:25:35 +00:00
Per Inge Mathisen
d484e2bc98
Fix infinite loop when joining a game. An encode was supposed to be a decode.
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Also remove some excess logging calls.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 17:19:12 +00:00
Per Inge Mathisen
917187ca7d
Clean out some excess global defines.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3753 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:23:20 +00:00
Per Inge Mathisen
907f684f8a
Remove remains of old external launcher program lobby.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3752 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:00:17 +00:00
Per Inge Mathisen
4cff4f49fe
Dump some dead code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3750 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 11:47:07 +00:00
Per Inge Mathisen
b8ecac8f77
Remove the final remains of the old ugly network code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3746 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:03:00 +00:00
Per Inge Mathisen
8a38943349
Remove the code to send and receive whole droids if they are missing. Since we
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are now using TCP, we should not be missing any droids. See patch #927 for
discussion.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3745 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:01:57 +00:00
Per Inge Mathisen
160afd4e7a
Remove some unused code from netplay.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3744 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 20:08:39 +00:00
Giel van Schijndel
d5e7f01ef6
Change magic number to HOST_DPID and document HOST_DPID; file #3791 from patch #975 by Buginator
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3743 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 19:57:47 +00:00
Per Inge Mathisen
12bcb52e3d
Truncate strings and binary data sent over the network if larger than expected.
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Patch by Buginator in patch #974 with changes by me.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3733 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 11:43:08 +00:00
Giel van Schijndel
65a3ff6a8b
perform endian swapping for MSG_PLAYER_INFO messages;
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NOTE: reverting r3669 (or re-applying r3643) would be better, though unfortunately it doesn't work...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3729 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:29:58 +00:00
Giel van Schijndel
6d27eabf88
Revert r3643; this fixes #7
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3669 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 20:19:52 +00:00
Giel van Schijndel
70d7e095f0
When bailing out of packet decoding make sure to call NETend()
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3668 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 17:46:03 +00:00
Giel van Schijndel
208a399d73
Turn an ASSERTion into a debug(LOG_NET, as is not safe to simply assume that a player ID is correct (and as such we cannot just ASSERT on it)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3667 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:58:48 +00:00
Giel van Schijndel
4a77f3d8b0
Use NETsendGAMESTRUCT and NETrecvGAMESTRUCT to send & receive GAMESTRUCTs endian safe
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3665 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:39:49 +00:00
Giel van Schijndel
730ef63107
Add functions NETsendGAMESTRUCT and NETrecvGAMESTRUCT to deal with sending & receiving of GAMESTRUCTs in an endian safe way
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3664 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:39:46 +00:00
Giel van Schijndel
459254f306
Update netlog.c's packetname list for r3661
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3662 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:42:02 +00:00
Giel van Schijndel
0c7ade394d
* Remove message type MSG_PLAYER_DATA as it sends/receives void* data chuncks which is __not__ endian safe (not to mention struct padding)
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* Don't maintain player stats in lib/netplay/netplay.c; instead maintain them in src/multistat.c
* Add a new net message type (NET_PLAYER_STATS) to exchange player stats
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3661 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:39:31 +00:00
Giel van Schijndel
4354be1e75
Put the "System Net Messages" in an enum rather than #defining them with custom numbers
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3660 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:39:12 +00:00
Giel van Schijndel
32863ae12a
Remove unused net message types and function declarations which have no implementation
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3651 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 15:13:34 +00:00
Giel van Schijndel
92bc594493
Remove networking message NET_VERSION (used by (send|recv)VersionCheck); as the functions that used them didn't actually do anything
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3650 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 15:04:08 +00:00
Giel van Schijndel
56c5b3bdab
Move MSG_JOIN over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3649 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:24 +00:00
Giel van Schijndel
cff2a7b279
Move MSG_PLAYER_LEFT over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3648 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:20 +00:00
Giel van Schijndel
9ca2e82364
Move sending & receiving of MSG_PLAYER_JOINED and MSG_ACCEPTED to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3647 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:17 +00:00
Giel van Schijndel
26844585f8
Move sending & receiving of MSG_GAME_FLAGS over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3646 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:13 +00:00
Giel van Schijndel
b76b958bb7
Move sending & receiving of MSG_PLAYER_DATA over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3645 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:08 +00:00
Giel van Schijndel
d9c154c970
Rework resize_global_player_data to work with realloc instead of of a combination of malloc and free
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3644 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:04 +00:00
Giel van Schijndel
9926852390
Port NETBroadcastPlayerInfo over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3643 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 13:04:32 +00:00
Per Inge Mathisen
15a22f8724
Remove unused netplay macros
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3558 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-27 13:45:03 +00:00
Dennis Schridde
31a863a90b
Setup eol-style CRLF for vcproj files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3473 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 20:49:48 +00:00
Dennis Schridde
d7bbab46af
Set eol-style and mime-type for vcproj files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3471 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 19:55:59 +00:00
Per Inge Mathisen
f246839359
patch #928 ported map send/rev to new netAPI by Buginator with style fixes by me
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3431 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-11 21:39:41 +00:00
Giel van Schijndel
73d329fde8
* Fix a magic number (28) supposedly representing enum value NET_LEAVING (which is 18)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3423 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-09 23:07:36 +00:00