Per Inge Mathisen
9f16833e30
Small cleanup of texture loading and handling, removing unused
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portions of the code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1132 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-16 23:19:33 +00:00
Dennis Schridde
49ceba7503
Add GPL notices to all sourcecode files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Stefan Huehner
da14eaf2ad
Add some more const to char* function parameters,
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which aren't modified inside the called function.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@853 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-23 13:28:38 +00:00
Per Inge Mathisen
5396324fb6
Remove lots of unused graphics code. (Did the Pumpkin guys EVER delete code?)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@686 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-03 21:33:29 +00:00
Dennis Schridde
27fadd14cf
- converted the sources in src/ to use full path includes instead of just the filename.
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- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.
Should improve the understanding of interfaces and code organization.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@431 4a71c877-e1ca-e34f-864e-861f7616d084
2006-05-27 16:37:17 +00:00
No Author
5ba7ddac6b
Create final repository structure.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00