Cyp
b06e3b3312
Remove left-over code in pre-multiplied tool.
...
Made the brightness of the alpha-blended texture be treated as the alpha mask itself.
2012-01-10 11:49:02 +01:00
Cyp
532ff19b22
Add tool for composing an additive effect followed by an alpha-blended effect into a single pre-multiplied alpha effect.
2012-01-08 17:36:08 +01:00
Cyp
b412744fb2
Update .gitignore.
2011-12-26 21:51:56 +01:00
dak180
6c8e465bc5
Move the map tools builds out of the main xcode project.
2011-12-16 15:35:02 -05:00
cybersphinx
fec056d409
Change subtitle timing from frames to seconds.
...
Based on patches by Emdek and Beliar. Closes #748 .
2011-12-11 20:13:01 +01:00
cybersphinx
eae0650a57
Keep built files out of the main directory.
2011-11-28 22:45:50 +01:00
cybersphinx
dd4b5322e9
Make simplipie not output spaces at the end of vertex lines.
2011-11-27 02:22:43 +01:00
Per Inge Mathisen
8034045046
Compile fix
2011-11-19 23:54:13 +01:00
Per Inge Mathisen
74d92a17e4
Make source compatible with physfs 1 again.
2011-11-06 23:23:42 +01:00
Per Inge Mathisen
3e53f79675
mapconv: Add command line option -cam to generate map data appropriate for campaign.
2011-10-29 16:47:31 -04:00
Per Inge Mathisen
554bf6b380
Fix build warnings
2011-09-25 23:55:24 -04:00
Cyp
f282cc289c
Fix some warn-unused-result warnings.
...
Wasn't compiling with -Werror.
2011-09-02 12:07:18 +02:00
Per Inge Mathisen
ca8595f25a
Make sure that structure IDs are never zero for converted maps. Fixes ticket:2833
2011-07-31 22:49:55 +02:00
safety0ff
bc26936424
Further improve documentation of map/pngsave.h.
2011-07-30 17:29:31 +00:00
safety0ff
6bf33d2000
Fix autotools compilation of map2preview (reverts some parts of 65e00db411
).
2011-07-30 17:29:31 +00:00
dak180
a899f46775
Add the map tools to the xcode project.
2011-07-30 00:39:56 -04:00
safety0ff
65e00db411
Remove Qt dependency from map tools.
...
Place origin at the top of the preview image.
Fix bug for ARGB32 method for map tool png saving rootines and add RGB888 method.
No longer stretch the preview image.
2011-07-29 22:16:59 +00:00
safety0ff
e1f78ed5fb
Fix comments and documentation of variables whose meaning and name were modified.
...
Also remove use of inexistant variable.
2011-07-27 23:25:02 +00:00
Rene Jochum
dd96412f66
The CMakeLists.txt for 7b20e5c8bf
.
2011-07-28 05:11:04 +02:00
Rene Jochum
7b20e5c8bf
Improve cmake in tools/map by Safety0ff,
...
remove some unused includes from vector.h.
2011-07-28 05:03:42 +02:00
Rene Jochum
1c15b75073
Remove the converting requirement in tools/map/map2preview.
2011-07-28 03:30:27 +02:00
Rene Jochum
cbe8c925b6
Add support for plain dir maps in tools/map.
2011-07-28 02:43:41 +02:00
Per Inge Mathisen
23b4d3e8a1
Add map/tools to ordinary build system.
2011-07-28 01:32:09 +02:00
Rene Jochum
b50744261c
Fix intention in map/tools.
2011-07-28 01:36:08 +02:00
Rene Jochum
064c7fcd85
Add some more improvements to the map tool.
2011-07-27 06:28:31 +02:00
Rene Jochum
4a227a1b5b
Add a map preview tool, fix various things in tools/map.
2011-07-27 02:39:50 +02:00
Per Inge Mathisen
b04a07cbf7
Ignore height value set in ini savegames for features, recalculate it on load every time instead.
2011-07-16 20:32:24 +02:00
Per Inge Mathisen
e94d8b5743
Initial mapconv changes for .gam to .ini support.
2011-07-11 20:39:21 +02:00
Per Inge Mathisen
29dd80d936
Split references to player index and player start position on map in savegames. This has already
...
been done in the codebase earlier. This cleans up any remaining confusion and hacks related to
how players are indexed, and closes ticket:2806
2011-07-03 13:15:31 +02:00
Per Inge Mathisen
09eb6e79f3
Convert structures in savegames to ini file format.
2011-07-02 14:30:51 +02:00
Per Inge Mathisen
f73a699bf2
Update map conversion utility for structures.
2011-07-02 14:30:51 +02:00
Per Inge Mathisen
cc0e183b96
Fix unit tests
2011-06-12 12:04:27 +02:00
Per Inge Mathisen
b70dfe8885
Convert features to ini format. Fix IDs of droids in existing maps.
2011-06-11 21:57:49 +02:00
Per Inge Mathisen
ff31f8d395
Change unit.ini -> droid.ini, since "unit" is an unused concept in Warzone.
2011-06-11 19:19:43 +02:00
cybersphinx
5e803e4de5
Remove outdated lobby servers.
...
The current one is at https://github.com/pcdummy/wzlobbyserver-ng .
2011-04-08 01:17:21 +02:00
Cyp
6f6ec2ea86
Add IMAGE_GN_N for N up to 15.
2011-01-13 15:58:46 +01:00
Per Inge Mathisen
9b6e542bfa
Remove pietoaster
2010-12-31 23:42:53 +01:00
Per Inge Mathisen
b15addfcf1
simplipie: Add warning when not all polygons in a mesh do not use the same number of frames for texture animation.
2010-12-31 22:26:45 +01:00
Per Inge Mathisen
3d7a7b397b
simplipie: Fix error when fixing face culling and tessellation at the same time.
2010-12-31 18:20:51 +01:00
Per Inge Mathisen
22bbd8dd51
simplipie: Fix missing space in frame animation directive print out.
2010-12-31 17:12:17 +01:00
Per Inge Mathisen
2133cd5ec6
simplipie: Add support for triangle tessellation
2010-12-31 16:53:05 +01:00
buginator
c560f8a3e9
Fix typo
2010-12-06 21:14:00 -05:00
Per Inge Mathisen
7de25a9d5b
Lay the groundwork for a more modern component drawing system. Removes support for OpenGL 1.x. See ticket:2310
2010-12-04 15:57:26 +01:00
Per Inge Mathisen
26d51104f9
simplipie: Remove old style team colour information if tcmask is used.
2010-11-12 22:23:05 +01:00
Giel van Schijndel
9d973acc20
Debianize the two ticket-related Trac plugins
...
Turn the ticketnotifications and ticketvalidemail Trac plugins into
Debian packages, allowing for slightly easier management of these
plugins.
Signed-off-by: Giel van Schijndel <giel@wz2100.net>
2010-10-04 19:39:13 +02:00
Safety0ff
72464dfe24
mapconv: Fix an small error in an error output.
...
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11714 4a71c877-e1ca-e34f-864e-861f7616d084
2010-09-20 18:34:42 +02:00
Safety0ff
746ffaa836
obj2pie: Fix last obj face duplication bug.
...
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11681 4a71c877-e1ca-e34f-864e-861f7616d084
2010-09-18 23:07:47 +02:00
Buginator
aabcb5f2fb
Commit patch #2065 by FastDeath, with slight modifications by me.
...
Fixes some issue with the wzmasterserver, see ticket for details.
Closes ticket:2065
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11483 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 22:07:18 +02:00
Giel van Schijndel
ccbd9c56c7
wzmasterserver.py: change the `__author__` value to "The Warzone 2100 Project"
...
This used to be a list of authors. Ego-boosting can always be performed by the AUTHORS file, no need to boost it all over the place ;-)
Suggested by Fastdeath's patch, see #1985
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11369 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-03 09:38:30 +02:00
Buginator
edb644a03b
Fix (and add missing) headers to files.
...
2009 Warzone Resurrection Project -> 2010 Warzone 2100 Project
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11298 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:33 +02:00