Commit Graph

13 Commits (34e4246bd4936ffc04bd1975670093e1c9aefd37)

Author SHA1 Message Date
Giel van Schijndel 4c19888cba * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h
* Update the autotools, win32 makefiles, Code::Blocks and MSVC build systems

NOTE: Xcode will need an update for this


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5761 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-03 16:04:41 +00:00
Giel van Schijndel 66bfab9dcf Prefix all propulsion types (from enum PROPULSION_TYPE) with `PROPULSION_TYPE_` to qualify these names more fully
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5474 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 17:59:35 +00:00
Dennis Schridde 10f2ccfd56 TRUE->true, FALSE->false (except in scripts)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4311 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 16:51:17 +00:00
Freddie Witherden c4fe7ad919 Update BASE_OBJECT and friends to use Vector3i.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3065 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-15 15:39:29 +00:00
Per Inge Mathisen 51daa7e62f Remove the NODRAWTILE bit. We do not need it, and it is in the way of progress.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2928 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-01 15:17:29 +00:00
Dennis Schridde 33d42e3119 macro TERRAIN_TYPE -> function terrainType
int visibleXTiles -> Vector2i visibleTiles


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2692 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-03 18:48:47 +00:00
Gerard Krol 021b489038 Fix the E3 demo, which crashed by selecting a negative player number to follow a droid for.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1347 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-03 12:58:00 +00:00
Roman C f4c4c48dd2 Patch by Gerard Krol:
replaces AND/OR macros with &&/||

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1089 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-10 16:39:39 +00:00
Dennis Schridde 49ceba7503 Add GPL notices to all sourcecode files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Dennis Schridde 141a421d04 Patches by Christian Ohm:
002 - PSX removal part 2
019 - Remove PSX conditionals
020 - Remove IsPSX variable
021 - Remove unused parameter PSXSeqNumber from seq_AddSeqToList and seq_AddTextForVideo


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@861 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-26 11:20:44 +00:00
Dennis Schridde 0e288f45e7 - Replace all ASSERT(( )) with ASSERT( )
- Simplify definition of ASSERT(). Now is the same for GCC and MSVC.
  This may not work on versions older than MSVC 2005. If you experience this, please report it!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@613 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 12:58:48 +00:00
Dennis Schridde 27fadd14cf - converted the sources in src/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@431 4a71c877-e1ca-e34f-864e-861f7616d084
2006-05-27 16:37:17 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00