Commit Graph

5 Commits (348cdfcda829521b45dffdd307c881048f0448e0)

Author SHA1 Message Date
Per Inge Mathisen d73adb4a90 Tessellate components. 2010-12-31 17:36:14 +01:00
i-nod bc80e9b20f Revert trunk .pies back to PIE2 format.
This will allow PieSlicer to open them again without manual preparations and free PIE3 format for floating point extension.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10296 4a71c877-e1ca-e34f-864e-861f7616d084
2010-03-16 15:47:55 +01:00
Per Inge Mathisen 7b7aca3ce0 Remove 5878 duplicate points in PIE files. See ticket:1582 Reviewed by Safety0ff.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9792 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-13 23:05:00 +01:00
Per Inge Mathisen 014a3b484e Pipe all PIE files through the simplipie tool to remove unused flags, and turn instances of
the no cull flag into duplicated, inverted polygons. Remove support for the no cull flag from
the source. HOPEFULLY this does not introduce any visual defects. I did not see any. If you 
see any, let me know. This is in preparation for improved object rendering.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8471 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:04 +01:00
Dennis Schridde 85ab4e02e9 Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively).
Should not create any problems, buildsystems were changed (MacOSX, please test).
Reason: Organisation, later: simplification.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5156 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-23 21:42:44 +00:00