-anti tank weapons do 15% more damage to bunkers
-bunker buster does 12% less damage to bunkers
-MG does 200% more damage to VTOLs (effectiveness increased from 25% to 75%)
-increased body points of light cyborg weapons by 40%
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4654 4a71c877-e1ca-e34f-864e-861f7616d084
-Cyborg Grenadier: decrease short range accuracy, increased long range accuracy, increased damage by 50%.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4616 4a71c877-e1ca-e34f-864e-861f7616d084
-Tank Killer, Rail Gun, Scourge have more firepower
-Needle Gunner damage decreased
-All Super Cyborg weapons: body points doubled
-Medium Cannon: long range accuracy increased by 10%
-Heavy Cannon: long range accuracy increased by 15%
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4562 4a71c877-e1ca-e34f-864e-861f7616d084
-slightly reduce hit-points for hardpoints and walls
-make anti-tank weapons slightly more effective vs hardpoints
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4536 4a71c877-e1ca-e34f-864e-861f7616d084
-increased Bunker Buster's damage by 30% to make sure it is strong enough vs bunkers and can compete with flamers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4501 4a71c877-e1ca-e34f-864e-861f7616d084
-make super cyborg weapons build faster, instead make super cyborg bodies take longer to build, should result in a small speed up in build time for super cyborgs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4499 4a71c877-e1ca-e34f-864e-861f7616d084
- Super Tank-Killer Cyborg has more damage
- Super Rail-Gunner, Super HPV Cyborg cost slightly less
- Super Pulse Laser Cyborg, Super Heavy-Gunner, Super Auto-Cannon Cyborg cost only 50% of what they used to cost
- Super Scourge Cyborg costs slightly more
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4497 4a71c877-e1ca-e34f-864e-861f7616d084
-increased hp of walls by 2.5 times
-increased hp of hardpoints and fortresses by 2 times
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4481 4a71c877-e1ca-e34f-864e-861f7616d084
-Super Heavy Gunner has more firepower
-Super Auto-Cannon Cyborg has more firepower, range has been slightly decreased
-Super HPV Cyborg; firepower increased, range increased
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4477 4a71c877-e1ca-e34f-864e-861f7616d084
-slightly decrease Mini-pods's short-range and long-range accuracy
-increase MRL's short range accuracy and decrease it's long-range accuracy
NOTE: as a result mini-pods now do more damage to tracked units than MRL
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4475 4a71c877-e1ca-e34f-864e-861f7616d084
-increased hit-points of oil derricks by 100%, since it gets destroyed too easily by lucky shots. Needs testing.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4445 4a71c877-e1ca-e34f-864e-861f7616d084
Tank Killer now fires 4 projectiles (to match its turrent gfx), total average firepower stays unaffected.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4407 4a71c877-e1ca-e34f-864e-861f7616d084
Fortresses:
-raised reload rate and firepower
-rocket fortress now has 4 projectiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3836 4a71c877-e1ca-e34f-864e-861f7616d084
-fixed a bug which prevented AI from building more than 2 different cyborg types
-added more different templates (flamers, hpv etc)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3779 4a71c877-e1ca-e34f-864e-861f7616d084
-increased fire power of some cyborgs to match the fire power of the weapons used for units
-decreased reload time for cyborg flamers
-increased weapon range of HPV Cyborgs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3556 4a71c877-e1ca-e34f-864e-861f7616d084
-gave more firepower to flamers and cannons
-made cannons more versatile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3312 4a71c877-e1ca-e34f-864e-861f7616d084
mini-pods:
- reverted all values to default, since all changes are done in weaponmodifier.txt / structuremodifier.txt now
mini-rocket artillery:
- increased long hit chance from 60 to 65
- increased number of rounds from 8 to 9
- increased damage from 30 to 34
NOTE: mini-rocket artillery is designed to be used together with mini-pods, they complement each other
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3295 4a71c877-e1ca-e34f-864e-861f7616d084
- long range accuracy increased from 30 to 40
- damage increased from 20 to 27
- mini-rocker artillery:
- long range accuracy increased from 50 to 60
- damage increased from 30 to 37
- to get mini-rocker artillery it is necessary to research 2nd rocker damage upgrade (instead of 1st)
- lancer:
- to get lancer it is necessary to research 3rd rocket damage upgrade and mini-rocket artillery (instead of 2nd rocker damage upgrade)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3250 4a71c877-e1ca-e34f-864e-861f7616d084