per
1f5432d81c
Updated textures by Christian Scholz (cnceo)
2013-12-01 20:30:42 +01:00
dak180
72ccb7c384
PNG optimization, also known as 'Crush them all!'.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9038 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:21 +01:00
Buginator
24d699f0b7
Tile fixes for C1, C2 & C3 tilesets done by Mysteryem.
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A *huge* shout out to him. :)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7705 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:31 +02:00
Gerard Krol
5601741b95
Brace for impact, this is the new terrain renderer!
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6682 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-21 23:35:21 +00:00
Dennis Schridde
85ab4e02e9
Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively).
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Should not create any problems, buildsystems were changed (MacOSX, please test).
Reason: Organisation, later: simplification.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5156 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-23 21:42:44 +00:00