Commit Graph

8 Commits (1b786fd5a888a66d788669f983d229617154f731)

Author SHA1 Message Date
Dennis Schridde 3e9cb44a88 frend -> frontend (makes mods which add files to the WRF incompatible!)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4045 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 19:22:40 +00:00
Per Inge Mathisen 5f42362b77 Replace spaces with dashes in texture names. No more spaces from now on!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3490 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 20:14:16 +00:00
Dennis Schridde 84f1d476e4 strings.txt removal by Martin Koller.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2124 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-16 17:44:42 +00:00
Dennis Schridde 6d55622b75 Several changes to texture loading:
- Be safer with stringlengths
- Create "page-123" texpages in pie_Pagename(). This code is needed since WZ might have loaded a different variant of a texpage (-urban,-arizona,...) and thus can only find it by the common "page-123" part
- Output filename on errors in in PNG loading
- Be a little bit less forgiving for wrong case
- Convert all TEXTURE references in PIE files to lowercase and replace 'fx`s' with 'fx', also replace 'urban area' and 'bases urban' with just 'urban' to keep consistency


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1505 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-19 18:04:41 +00:00
Dennis Schridde 952e060a60 Bring r1035 to trunk + reorder frontend images in .wrf
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1037 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-26 15:04:58 +00:00
Dennis Schridde 4ea12897a5 - Replaced all filenames (I could find) with their lowercase and platform independed notation. There might be some uppercase filenames left in the sourcecode.
- Because savegame filenames are converted to lowercase old savegames won't work anymore. You can simply fix that by renaming them to lowercase.
- All unix_path, unix_fopen and PHYSFSEXT_locateCorectCase functions and calls to them have been removed. (So you _will_ notice when a file is not found, at least on Unix systems.)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@776 4a71c877-e1ca-e34f-864e-861f7616d084
2006-10-07 14:13:47 +00:00
Roman C 66252e097c Fixed 'Texture file not preloaded' bug
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@760 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-25 17:00:40 +00:00
Rodolphe Suescun e82eebdf07 Merged all (useless, wicked) patches into data/mp directory.
Fixed button highlight problem in the map selection GUI (was
a very funny bug :) ).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@410 4a71c877-e1ca-e34f-864e-861f7616d084
2006-03-27 11:03:10 +00:00