Dennis Schridde
8c0393f7ca
Some minor cleanups, removed unused/unneeded functions, stoped debug spamming
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@896 4a71c877-e1ca-e34f-864e-861f7616d084
2006-12-08 19:14:32 +00:00
Roman C
9aaae50baa
Replaced 'Humans vs AIs' with 'Locked Teams' alliance mode.
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Fixed difficulty slider applying settings to the wrong players.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@763 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-26 18:14:05 +00:00
Roman C
741250cef3
-Added "Humans vs AIs" alliance mode: Humans and AIs make 2 teams, alliances cannot be created or broken
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-Added now frontend texture to frend.img
-Disabled "Allied players send vision to each other automatically (only once)" for "Allow alliances" alliance mode, since (x allied y) is not a transitive relation in this mode
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@744 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-21 20:42:48 +00:00
Per Inge Mathisen
161dbd2e2a
Fix transparency issue that made buttons become empty of its icon on mouseover. Error
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crept in during PCX -> PNG conversion.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@384 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-16 18:44:08 +00:00
Rodolphe Suescun
6fedcb3d4d
Fixed crash in sound lib.
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Fixed shadow-related problem.
Fixed polygon flags (face culling and colour key related).
Added new tileset from Grim.
New warzone logo.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@365 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-29 16:20:35 +00:00
No Author
5ba7ddac6b
Create final repository structure.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00