* Make sure function overloading by a C++ compiler doesn't cause linker errors by declaring affected functions extern "C"
Patch by Christian Ohm (in message <20070523201048.GF3778@localdomain>);
* applied changes to lib/ivis_common/imdload.c
* brought linker errors to light caused by function overloading
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1695 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove the ability to decode into a specified buffer from sound_DecodeOggVorbis altogether, we now only use a buffer we malloc'ed ourselves
* this might be slightly slower for streaming (depending on the malloc implementation), but can be easily optimized away by just increasing the buffer size (which IMO is a better optimization, because it's _a_lot_ simpler)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1573 4a71c877-e1ca-e34f-864e-861f7616d084
* did _not_ add copyright statement for "Eidos" to new files since Eidos never wrote anything about this OpenAL/OggVorbis code (if anyone thinks I'm wrong in doing this, please say so on the mailinglist)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1566 4a71c877-e1ca-e34f-864e-861f7616d084