Dennis Schridde
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9cc0a628c1
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Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006:
- SDL header includes don't use SDL/ anymore (raw Makefiles and MSVC Project adapted).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2863 4a71c877-e1ca-e34f-864e-861f7616d084
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2007-11-24 11:49:51 +00:00 |
Dennis Schridde
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04359c9abc
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SDL_framerate is not part of Warzone 2100, not licensed under the GPL, but instead under the LGPL and even comes with it's own header.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1071 4a71c877-e1ca-e34f-864e-861f7616d084
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2007-02-06 13:30:46 +00:00 |
Dennis Schridde
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49ceba7503
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Add GPL notices to all sourcecode files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
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2007-01-15 20:09:25 +00:00 |
Stefan Huehner
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532ada3156
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Add doxygen style headers to .h files to document
their meaning.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@759 4a71c877-e1ca-e34f-864e-861f7616d084
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2006-09-25 16:46:28 +00:00 |
Dennis Schridde
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db7b3190db
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- Fix the Makefile.am for SDL_framerate.c
- Fix a doubled dirSeparator in subdirs
- Fix accidential DLL creation on MSVC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@459 4a71c877-e1ca-e34f-864e-861f7616d084
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2006-07-05 22:19:23 +00:00 |
Dennis Schridde
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e9e58f3664
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- Limit the framerate to 30 fps. Easily imported functionality from SDL_gfx project (http://www.ferzkopp.net/Software/SDL_gfx-2.0/).
- Fixed previous patch yet again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@458 4a71c877-e1ca-e34f-864e-861f7616d084
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2006-07-05 20:39:13 +00:00 |