Commit Graph

81 Commits (0d3b868de79c90d7f4c226927d620a569e7d0b75)

Author SHA1 Message Date
Giel van Schijndel 77404123a6 Update player[1-7].[sv]lo so that they're "generated" from the last version of player0.[sv]lo r5726 didn't use the latest version somehow
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5783 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-08 14:45:11 +00:00
Dennis Schridde 87f127c146 Do not autogenerate aivolution scripts
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5726 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 17:39:10 +00:00
Roman C 2eba906351 Aivolution AI builds bunker buster tanks again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5671 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-26 16:09:55 +00:00
Giel van Schijndel b7f1b4aae1 Read some scripts using their __lower-case__ name (as these file's names are lower-case)
This might fix bug #12011

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5539 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-13 22:25:44 +00:00
Dennis Schridde 022315eef0 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 20:10:16 +00:00
Giel van Schijndel 6fcbc73c2c Merge the DATA build option (for the win32 makefile build system) into INSTALLER as the data packages are only required when building an installer
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5473 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 17:51:31 +00:00
Dennis Schridde 302a557478 Rename "raw" Makefiles to "win32" Makefiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5402 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-06 14:29:04 +00:00
Dennis Schridde 45f23a4926 Merge commit 'HEAD@{3}'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5347 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-28 22:32:44 +00:00
Dennis Schridde fcd1455f44 Merge commit 'HEAD@{4}'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5346 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-28 22:32:14 +00:00
Dennis Schridde 050ec39c11 Use the (also new in this commit) relative variants of the directories almost everywhere.
Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 23:41:52 +00:00
Dennis Schridde fd2bfb0e0f Prepare for another fix for parts of bug #11883: Issues with the improved raw Makefiles
- Rename Makefile.raw to lowercase


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5321 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 22:48:45 +00:00
Dennis Schridde 73b35ab8d6 Rename top_srcdir/top_builddir to abs_top_srcdir/abs_top_builddir, to make this more obvious.
Their use is currently flawed, since it will not work in directories with spaces in them... (


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 20:19:54 +00:00
Dennis Schridde 9bd8b24921 Boost raw Makefiles
- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
   When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-23 13:54:47 +00:00
Dennis Schridde adcac9d1e8 Add NTW Mod 1.6.6 by Delphinio under GPL2+
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5240 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-11 15:14:55 +00:00
Dennis Schridde e7a0a57b0e Simplify buildsystem for base.wz/mp.wz and make sure to really regenerate the archives.
This would not always work before, since we just depend on the directory, not each file in it.
This oversight made make not recognize when a file was changed and the archive needs to be regenerated.
We now run zip on every invocation of the data target.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5158 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-23 22:01:07 +00:00
Roman C d24c8d0eb3 Aivolution: prevent division by zero, this hopefully fixes bug #11725.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5154 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-23 19:04:42 +00:00
Roman C 3fdc1dc341 Aivolution:
-use super cannon cyborgs
-use thermite flamers cyborgs
-research more flamer upgrades

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5022 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-10 17:18:29 +00:00
Roman C 77317b4508 Aivolution:
-remove unused research
-calculate the most effective AT weapon on the fly

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5015 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-10 13:24:42 +00:00
Roman C a63115ec88 Fixed a crash in Aivolution.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4931 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-04 17:15:40 +00:00
Roman C be072337f4 Aivolution: increase number of min attackers needed to start attacking an enemy.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4930 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-04 16:51:23 +00:00
Roman C 4c5420f463 Aivolution:
-fix heavy templates

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4868 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-01 14:36:00 +00:00
Roman C 405a03ba95 Aivolution:
-counter attacks by long-ranged units (including arty)
-rewrote the way AI handles situations when it loses enemy base location while attacking it

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4863 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-30 16:04:08 +00:00
Dennis Schridde 12fd89098c Optimise NEWST tiles, too
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4782 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 13:42:08 +00:00
Dennis Schridde c071761a17 intfac5 for Grim
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 11:00:35 +00:00
Dennis Schridde df4484ac70 Optimize Grim's textures, too
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:59:56 +00:00
Roman C fa133dd959 Aivolution:
-build at least 2 cyborg factories
-use more attackers during an attack

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4749 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-23 13:26:08 +00:00
Roman C e1aa71d365 Aivolution AI:
-add some templates for unupgrgaded factories

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4742 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 12:50:08 +00:00
Roman C c5e91b5799 Make games less jerky when Aivolution AI is active by preventing AIs from execute their scripts all at the same time.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4656 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-16 17:10:55 +00:00
Roman C fa90c040c7 Aivolution AI:
-fix AA defenses construction

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4629 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-15 14:37:11 +00:00
Roman C 3cc53501a0 Aivolution AI:
-thank the player who gifted a unit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4611 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-14 19:22:29 +00:00
Roman C f030d2944b Aivolution AI:
-build light cyborgs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4575 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-12 15:44:58 +00:00
Roman C 98e620b2f0 Update Aivolution command list.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4557 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-10 15:59:17 +00:00
Roman C 3c7b6b4000 Aivolution AI:
-fix the "Not enough power to build droid" for AIV too

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4550 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-09 17:25:36 +00:00
Roman C 1aee29fab5 Aivolution AI:
-don't append "-aiv" to AI names on machines which don't run Aivolution.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4531 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-06 15:58:39 +00:00
Roman C c8be736b57 Aivolution:
-check if found player base before attacking it

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4457 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 22:33:35 +00:00
Roman C e881fe7f14 Aivolution:
-taunts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4456 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 21:23:58 +00:00
Roman C 8a12c396f4 Aivolution:
-fixed a bug that made Aivolution defend its own derrick instead attacking an unprotected enemy derrick by building a bunker near it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4449 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 18:19:41 +00:00
Roman C 9197e3a9ea Aivolution:
-added a way to find out if playing against aivolution: "are you aiv?" command.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4382 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-28 01:08:34 +00:00
Roman C d95b7c75eb Aivolution:
drop a beacon before sending a command, not vice versa

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4377 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 17:16:58 +00:00
Roman C 36fa88f6f7 Aivolution:
-more taunts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4342 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-26 00:52:51 +00:00
Roman C 7092a1f808 Aivolution:
-make sure dialogs AIs are involved in are visible to all allies

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4338 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-26 00:05:15 +00:00
Roman C 2e66547554 Aivolution:
Fixed a script function calling getPlayerName(-1) and causing an assert.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4335 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-25 21:22:56 +00:00
Roman C cdf90a2002 Aivolution:
-don't ask for help when already defeated
-disabled an unnecessary assert

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4284 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 22:46:06 +00:00
Roman C 5045ee4d27 Aivolution:
Attempt to avoid division by 0.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4280 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 22:19:19 +00:00
Giel van Schijndel 95d8cddc61 remove data/mods/global/aivolution/installation.txt from the raw makefiles and autotools buildsystem (to complement r4156)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4181 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 19:34:09 +00:00
Roman C e3130c9c96 Aivolution: fixed swapped actual parameters for the first and second parameter of a function.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4166 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 15:44:14 +00:00
Roman C d334213174 Aivolution:
wait some time before notifying allies of an idle state to prevent too rapid state changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4160 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-20 01:11:58 +00:00
Roman C cfea441525 Aivolution AI:
-AI became more talkative
-more phrases can be recognized and used as commands
-cleanups

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4158 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-19 21:02:03 +00:00
Roman C 53ccf20390 Fix Aivolution readmes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4156 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-19 19:04:19 +00:00
Roman C 64f4a2d593 Aivolution AI:
-don't offer to attack enemies on startup, if AIV has no units
-use player names instead of player numbers in the chat

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4151 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-18 22:18:48 +00:00