Commit Graph

8 Commits (0c9eb16089d33305d0e6bbbe652bcbdacb18c020)

Author SHA1 Message Date
Roman C 0a9388ca0f 1.10 AI Update:
-AI will now also build cyborg engineers
-fixed bug #9503

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2099 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-14 18:02:30 +00:00
Roman C 846669c8c1 Skirmish/multiplayer AI update:
- alternative VTOL technology branch: on larger maps AI will sometimes use VTOLs for attacking  instead of land units
- AI will rebuild destroyed walls
- AI won't use all the trucks to build a single structure anymore
- faster structure upgrades
- more effective truck production when low on trucks
- faster cyborg production
- AI now builds cyborg mechanics
- AI is even faster on startup
- AI will use more cyborgs for for defending

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1588 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-05 16:01:34 +00:00
Roman C 0faf85229b Scripting Language:
-simple data types are lowercase on default
-casts using uppercase still allowed for compatibility with campaign scripts
-updated scripting manual accordingly

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1391 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-08 13:27:41 +00:00
Roman C bfa9d23e01 Skirmish AI Update:
-a much faster unit production due to raised production effectiveness
-optimized construction of structure upgrades (smarter construction routines)
-AI trucks are capturing unoccupied oil resources more effectively
-slightly improved target selection when going to attack stuff
-rewrote routines responsible for helping allies that request help
-"I'm ok" command now works properly - notifies AI to stop helping you
-AI will now return to defend its own base when it is in trouble
-AI defends the base more effectively
-max number of droids allowed to build was raised
-won't stop building trucks when low on power anymore

FIXES:
-won't prefer humans when choosing who to attack anymore
-won't attack own buildings
-disabled cheat that was giving AI free units when starting with 'Advanced Base' option



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1301 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-30 15:14:32 +00:00
Roman C 3336e8717a AI update:
-AI can now request help using chat messages when in trouble.
-AI can recognize other players (Humans or AIs) asking for help and react accordingly by sending units to help ally - indicate position on the map with a beacon (Alt+H) and send a chat message requesting help.

Example:
"Help"
Addresses all players sender communicates with.

Certain AIs can be addressed directly:
"Black, Red and SantaClaus help me!!!"

-"i'm fine" or similar forms understood by lexical parser will notify AIs to send its units back.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@967 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-07 20:11:50 +00:00
Roman C e2de834b13 -1.10 AI doesn't build flamer bunkers in the base anymore
-It is now possible to win in a team in 'Locked Alliances' mode, also in this mode a player doesn't lose until all of his team members were defeated
-Game now shows a text message when player has won/lost the game (just a temporary solution to bug #7317)
-Added extra heap debug, should be there at least until we fix bug #6530, as PTRVALID() doesn't seem to detect corrupted DROID pointers on win
-Increased number of iterations A* is allowed to do per frame, which will hopefully speed up pathfinding
-Fixed multiplayer menu slider bug (bug #6529)
-Fixed players not forwarding enemy units visibility to their allies in 'TEAMPLAY' and 'Locked Alliances' modes
-Further scripting engine improvements

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@780 4a71c877-e1ca-e34f-864e-861f7616d084
2006-10-08 08:06:46 +00:00
Dennis Schridde 395f6e4bf0 Troman's revised AI (reacts faster and builds less crappy stuff)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@534 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-05 16:54:09 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00